Very intelligent post, this is the same view I take for the most part. I can understand religion in a world where gods very obviously do exist no question so good and evil have the same relationship. Now here is where problems rise up, spells. A good example is the animate dead Animate Dead Necromancy [ Evil ] Level : Clr 3, Death 3, Sor/Wiz 4 Components : V, S, M Casting time : 1 standard action Range : Touch Targets : One or more corpses touched Duration : Instantaneous Saving Throw : None Spell Resistance : No This spell turns the bones or bodies of dead creatures into undead skeletons or zombies that follow your spoken commands. The undead can follow you, or they can remain in an area and attack any creature (or just a specific kind of creature) entering the place. They remain animated until they are destroyed. (A destroyed skeleton or zombie can’t be animated again.) Notice something? The spell is labeled evil. But why is it? Besides just accepting that the universe see's undead as evil how does reanimating meat become evil? It's using negative energy to make something move and last time I checked negative energy is not evil else the negative energy plane would be the most evil place in the multiverse. And that aside what happens if a player uses this spell and dose good with it? Do they become neutral aligned because they are using an "evil spell" to perform good? The zombie and skeleton this spell makes has no int score so they can not think or even act without orders and thus cannot be evil or good, I had to explain this to my party member when he argued undead where naturally evil.