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5E Shadowrun Character Creation for a Complete Newbie

I am looking into playing a 5E Shadowrun game on roll20 (hence why I am here), but I don't know how to do it. Completely new to both Shadowrun and roll20. Any help would be appreciated.
1436791895
Gen Kitty
Forum Champion
Welcome to Roll20! We hope you enjoy your stay here. If you are new to Role Playing Games (RPGs) and would like to know more about how they are played, which game to choose, and advice on how to find a group of fellow gamers, check out our Introduction to Tabletop RPGs series . If you're familiar with Role Playing Games (RPGs) and want to understand how to use Roll20 check out our Roll20 Crash Course for a step-by-step overview of creating your very first Roll20 campaign. This tutorial uses the Pathfinder RPG to frame itself, but it is not a system specific tutorial and you should be able to follow along without knowing anything about the Pathfinder RPG. I highly suggest setting up a test campaign and playing with the tabletop tools, so you have a better understanding of what to do when playing in someone else's game. Also, check out the Looking For Group Tool and be certain to completely fill out your User Profile ; a well written bio helps you stand out from the crowd, and and filling out the 'Actively Seeks Group For' will add you to our Player Directory . Finally, edit your post to include your times of availability (along with timezone), so that prospective GMs will be able to see if you are a match for their times. Good luck!
1436798352
Karl V.
Pro
Translator
Regarding Shadowrun 5 the best help you can get is the tool Chummer5. It is free and assists the character creation process tremendously. Just google for it.
Hey, thanks for the information, it'll help. Karl, I used Chummer to make an ex-cop, and posted it on reddit for advice. Think it turned out well.
Chummer is cool, but incomplete if you're using any additional sourcebooks. I actually found 5e creation to have a good learning curve. I made a character tediously first, looking up everything, going over the creation chapter step by step. It was interesting, and my character (who I didn't actually get to play) was an angry Sushi Chef who got into debt to the Yakuza, and was a runner because it moved him closer to having the money to repay them. My next character went faster, because i had an understanding of the priority system, and I had a better grip on gear, so i fooled with essence, and made a dwarf with really low essence that was so altered and lost by the machine that it took strong emotions to even get a metahuman response out of him. He'd get upset any time things happened that weren't logical, and occasionally lost track of (and forgot about) anything that wasn't sorted properly. When I read Run Faster, i realized I could have probably made him a mild head-case. My point is that the system is awesome, and there are so many many ideas you could use for characters, but you have to jump off the diving board eventually if you're going to realize any of them. Chummer is cool, but don't come to rely on it, make sure you know what the numbers it shows you mean.