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[FA] Fantasy Age sheet forking from Dragon Age sheet

1437201276
Andrew R.
Pro
Sheet Author
I've bought the Fantasy Age PDF and tried the Dragon Age sheet on Dev server. It looks like forking the Dragon Age sheet to create a Fantasy Age sheet is fairly easy. Has anyone started already or am I running ahead of myself? I spotted some typos in the Dragon Age sheet so I'll fix those up too.
1437248355
Finderski
Pro
Sheet Author
Compendium Curator
I've not seen a request for a Fantasy Age character sheet, so am unaware of anyone creating one. I'd say go for it and have fun. If you have questions about creating a character sheet, just let us know, we're happy to help.
Andrew Please contact me when you do have it done I have been looking for one. Interested in running a game
Yes Andrew, I was about to request a sheet myself as I an interested in running a campaign myself. I'm fairly new to rolld20. Please, let me know when you are done with this as I would LOVE to have it!
1437353556
Andrew R.
Pro
Sheet Author
Progress Report I’ve copied the sheet from Dragon Age and modified it for Fantasy Age with: Logo Abilities Social Class Arcana Arcana Focuses Magic Points Next I was going to add roll templates, replacing the current “/em /roll” and “/em [[” strings.
1437401251
Andrew R.
Pro
Sheet Author
What's the recommended method for making the preview PNG file? I've tried several ways on my MacBook running Chrome including installing the FireShot extension to no avail.
1437404614
Finderski
Pro
Sheet Author
Compendium Curator
All I did (on my Mac) was Command+Shift+4 and then selected the area I wanted captured. That creates a .png file on your desktop that you can then just rename.
I'm so excited Andrew! Thanks so much for doing this! Keeps us updated as I can't wait to use this sheet!
1437448345

Edited 1437448454
Andrew R.
Pro
Sheet Author
Progress Report 2 I've finished the roll templates, using those in the 13th Age character sheet as a model, so thanks to their author, neovatar. I've finished the preview PNG file. I eventually used the FireShot extension and stitched the 2 parts together using Pixlr. The pull request has been submitted. There's some issues I've already spotted, but I'll use the GitHub system to track those. For example, at high levels, a Focus can be +3 instead of +2, like the Dragon Age RPG character sheet provides.
1438119188

Edited 1438126900
Just wanted to say thank you Andrew. Your sheet is very nice, love the default template:  &{template:fantasyage_generic} Everything looks nice.  EDIT:  I used the default template and the new dropdown macro options to make this macro &{template:fantasyage_generic} {{name=Ability Check}} {{Dice = [[1d6]] [[1d6]] [[1d6]]}} {{Ability = + [[?{Ability |Accuracy, @{Accuracy} |Communication, @{Communication} |Constitution, @{Constitution} |Dexterity, @{Dexterity} |Fighting, @{Fighting} |Intelligence, @{Intelligence} |Perception, @{Perception} |Strength, @{Strength} |Willpower, @{Willpower}}]]}} {{Focus = + [[?{Focus |Yes, 2|No, 0}}]]}} The output looks like this.  It allows you to select the ability score modifier from a dropdown selcection, it asks you if you have a focus, and shows the dice results individually.  There doesn't seem to be any way to add all that up automaticly but it is still pretty quick just like if you were doing it at a table. 
1438215946

Edited 1438216687
How would you represent the dragon dice for stunt points? or just have a rule that it's always the third die? Also would you add a separate option for adding things like Aim (gives +1 for a minor action?) &{template:fantasyage_generic} {{name=Ability Check}} {{Dice = [[1d6]] [[1d6]] [[1d6]]}} {{Ability = + [[?{Ability |Accuracy, @{Accuracy} |Communication, @{Communication} |Constitution, @{Constitution} |Dexterity, @{Dexterity} |Fighting, @{Fighting} |Intelligence, @{Intelligence} |Perception, @{Perception} |Strength, @{Strength} |Willpower, @{Willpower}}]]}} {{Focus = + [[?{Focus |Yes, 2|No, 0}}]]}} {{Aim = + [[?{Aim |No, 0|Yes, 1}}}]]}} Defaulted the Aim to no, seemed best. Love the Titansgrave stuff and really want to try it out.
1438216531
Finderski
Pro
Sheet Author
Compendium Curator
Andrew D. said: How would you represent the dragon dice for stunt points? or just have a rule that it's always the third die? A possible recommendation for Andrew R to consider would be to modify the roll template to have a specially formatted box for the Dragon die to be rolled in? That way, there's never any question as to which it would be.
Andrew D. said: How would you represent the dragon dice for stunt points? or just have a rule that it's always the third die? Also would you add a separate option for adding things like Aim (gives +1 for a minor action?) &{template:fantasyage_generic} {{name=Ability Check}} {{Dice = [[1d6]] [[1d6]] [[1d6]]}} {{Ability = + [[?{Ability |Accuracy, @{Accuracy} |Communication, @{Communication} |Constitution, @{Constitution} |Dexterity, @{Dexterity} |Fighting, @{Fighting} |Intelligence, @{Intelligence} |Perception, @{Perception} |Strength, @{Strength} |Willpower, @{Willpower}}]]}} {{Focus = + [[?{Focus |Yes, 2|No, 0}}]]}} {{Aim = + [[?{Aim |No, 0|Yes, 1}}}]]}} Defaulted the Aim to no, seemed best. Love the Titansgrave stuff and really want to try it out. Assuming those questions were addressed to me I changed up the macro a bit &{template:fantasyage_generic} {{name=Ability Check : Stunt Die ↓}} {{Dice = [[1d6]] [[1d6]] [[1d6]]}} {{Ability = + [[?{Ability |Accuracy, @{Accuracy} |Communication, @{Communication} |Constitution, @{Constitution} |Dexterity, @{Dexterity} |Fighting, @{Fighting} |Intelligence, @{Intelligence} |Perception, @{Perception} |Strength, @{Strength} |Willpower, @{Willpower}}]]}} {{Focus = + [[?{Focus |Yes, 2|No, 0}}]]}} {{Modifier = + [[?{Modifier |0| 1| 2| 3| -1|-2|-3}]]}} The output looks like this 
1438220840

Edited 1438221143
Andrew R.
Pro
Sheet Author
Thank you, everyone, for your excellent macros and suggestions. I'll have some time next week to do more work on the sheet, and I'll try to incorporate the Stunt Die marking. In my Fantasy Age game we've just been using a Stunt Die is first die convention and mousing over the roll. 
John R. said: Andrew D. said: How would you represent the dragon dice for stunt points? or just have a rule that it's always the third die? Also would you add a separate option for adding things like Aim (gives +1 for a minor action?) &{template:fantasyage_generic} {{name=Ability Check}} {{Dice = [[1d6]] [[1d6]] [[1d6]]}} {{Ability = + [[?{Ability |Accuracy, @{Accuracy} |Communication, @{Communication} |Constitution, @{Constitution} |Dexterity, @{Dexterity} |Fighting, @{Fighting} |Intelligence, @{Intelligence} |Perception, @{Perception} |Strength, @{Strength} |Willpower, @{Willpower}}]]}} {{Focus = + [[?{Focus |Yes, 2|No, 0}}]]}} {{Aim = + [[?{Aim |No, 0|Yes, 1}}}]]}} Defaulted the Aim to no, seemed best. Love the Titansgrave stuff and really want to try it out. Assuming those questions were addressed to me I changed up the macro a bit &{template:fantasyage_generic} {{name=Ability Check : Stunt Die ↓}} {{Dice = [[1d6]] [[1d6]] [[1d6]]}} {{Ability = + [[?{Ability |Accuracy, @{Accuracy} |Communication, @{Communication} |Constitution, @{Constitution} |Dexterity, @{Dexterity} |Fighting, @{Fighting} |Intelligence, @{Intelligence} |Perception, @{Perception} |Strength, @{Strength} |Willpower, @{Willpower}}]]}} {{Focus = + [[?{Focus |Yes, 2|No, 0}}]]}} {{Modifier = + [[?{Modifier |0| 1| 2| 3| -1|-2|-3}]]}} The output looks like this  Yep sorry that was for you. As the mechanic for the whole game doesnt change for whatever test you are making then I think most of the rolls will be done via a macro rather than the sheet itself.Record keeping will still sit on the sheet I think. Excellent  work from all btw.
OK. now know I have absolutely no idea what I am doing. Think I'll leave it to the professionals :) Was trying to get the macro to list the ability used in the template, best I ended up doing was making separate macros for each character attribte.
1438299059

Edited 1438299083
Andrew D. said: OK. now know I have absolutely no idea what I am doing. Think I'll leave it to the professionals :) Was trying to get the macro to list the ability used in the template, best I ended up doing was making separate macros for each character attribte. Yeah I think having the name of the attribute listed will require API stuff and I don't know that.  Idealy I would love an API program to output the attribute used and total all the dice and modifiers, but I am not sure that is even possible with with API. 
General rules question...Can you actually get a focus on a weapongroup? So far the only way I think yo can is if you roll a weapon group during character generation and you also get that same group for your class? Not entirely clear when you can get a focus? Talents yes..not focus other than for general attributes
1438382205

Edited 1438382274
Andrew R.
Pro
Sheet Author
Oh, rules question! That's off-topic, but let's wink at it. ;-) Yes, you can, as you level up. See Improving Focuses on p.41
Just a small note, but the sheet doesn't seem to have a place to put the Race.
1438825147
Andrew R.
Pro
Sheet Author
Yes, it doesn't, because there was no place to put it on the Character Sheet in the back of my PDF of the rules book. I've been putting it in the Description.  However, I haven't looked at the corrected sheet from Green Ronin, or anyone else's sheets either. I shall do so during the next update. 
1439186807
Andrew R.
Pro
Sheet Author
While I'm updating the character sheet, I've worked out how to color the stunt die while using the snazzy roll templates posted above. Use this {{Dice= [[1d6cs>7cf<0]] [[1d6cs>7cf<0]] [[1d6cs>1cf<6]]}} You'll always get 2 black dice and 1 blue die. If you'd prefer red or green instead of black, you can fiddle to make them always critical failure or always critical success. The stunt die is both, so it's blue.
This is great!  BUT.  Is there any way to calculate a sum from the dice and the different mods?  That just feels like the one thing this is missing.
1440213732
Andrew R.
Pro
Sheet Author
I'd like to do that, but it doesn't seem possible yet without using the API, which I shouldn't use in a character sheet. The sheet must work for everyone, not just Pro subscribers. 
Anyway to get a Dragon die component added to our rolls off the Sheet, and Just curious if there is a NPC or Monster designation in the Works like with certain D&d sheets, abbreviated stat blocks and info would make it easier than filling out a sheet for every NPC or Adversarie monster.
1440299289
Andrew R.
Pro
Sheet Author
I'm working on getting the Stunt Die marked when you roll using the Sheet. I haven't looked into an abbreviated Sheet mode for Adversaries and other NPCs yet, but I'd like to do it.
Andrew heres a link to a reference card for adversaries and NPCs you might have seen , maybe this could be integrated into the sheet some how&nbsp;<a href="https://drive.google.com/file/d/0B8GubPCNPxn-RnBMbVRqYmpXX2c/view" rel="nofollow">https://drive.google.com/file/d/0B8GubPCNPxn-RnBMbVRqYmpXX2c/view</a>