Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

LFP Pathfinder 2-3 Additional Players Rotating Schedule

We're looking for two or three additions to what is currently a two-person party. While the current players have adventured in the setting before, everybody will be starting fresh with level 1 characters. The game schedule will rotate based on DM/player availability, and we use Skype for voice chat when we play. Gameplay style is fairly open-ended, with the players driving the story as they interact with the world around them. Therefore we're looking for players who enjoy the collaborative storytelling aspects of the game as much as they do the combat. If you would like to join, please post your availability below. To give you a better idea of when we might be playing, the GM has provided his work schedule in a googledoc here.
Are you looking at doing a specific time?  I would not mind joining a game and I usually have Sat night set aside for me (gaming) time  :-) I have played in pathfinder and prefer a game that has a story-telling, interaction / combat ratio of approx 60/40 or 70/30.  If the schedule is rotating I will be going to school in mid-agust and I will have my nights full (5 - 9 PM). Either way, best of luck and I hope you get your players :-)
1437835999

Edited 1437836231
Well, I've been thinking of getting into Pathfinder for a while now, so yeah, I'll throw my hat in. I don't actually have any experience with the system, but I'll pick it up as we go along. As for time, I can do 9:30PM MST on any day other then Monday.
I am availible most nearly all day, with the start exception being late nights and early mornings (2am-10am). I have some decent experience with pathfinder but my strongest feature is actually collaborative storytelling. I am a writer and have been roleplaying (the collaborative writing kind) for years. I like to create unique and lasting characters. Some examples - Blind Wereshark Monk who learned to accomodate for his disability by seeing with his mind and learned to 'swim' (burrow) through the land since they took him from the sea. He fought reactively by letting the blade come to him before turning it aside and striking, then stepping back out of reach. Human Hunter raised by Seelie fey in a Sithen, who made up for his lack of natural powers through cunning and intelligence. He raised a Hawk to be his companion and taught it to respond only to him using a language made up of garbled tongue clicks and teeth chattering.
Hello, I've played in some Pathfinder games and I'd love to join another if you'd have me. I've played a Sorcerer and a Rogue before but I'd be open to any other type of character in your setting. Backstories are made sort of on the fly based on the world you set us in (I'm pretty good at coming up with stuff). As for times. I'm free Sat (all day), and Sun and Tues after 3pm mountain time (which would be about 5pm Eastern for me). If you need more detail feel free to message me.
The game description can be found here, as well as what I look for in players:&nbsp;<a href="https://app.roll20.net/lfg/listing/16048/the-orona-colonies" rel="nofollow">https://app.roll20.net/lfg/listing/16048/the-orona-colonies</a> Bob and Quiescia will be picking who joins. Think of it as a job interview to join an adventuring company.
Howdy!, Ive been tabletoping for roughly 8 yrs and just started dming pathfinder about 2 yrs ago.&nbsp; I will admit I have been on a bit of a 5e binge as of late more so just because it seems to be less munchkins/powergamers/rule lawyer basically unfun people.&nbsp; But this game seems to be more akin to my playstyle.&nbsp; I enjoy all facets of gameplay in moderation; I love to rp but I also don't want to spend 4 hrs in a bar with nonsense or spend 2 sessions in a single encounter.&nbsp; Essentially I am looking for a group that is there to rp, tell a story, and have fun.&nbsp; I do tend to come up with pretty unique characters they tend to have at least 1 tragic event in their lives and tend to overcome them by developing bizarre personality traits.&nbsp; The concept that I would like to play is some sort of forced reformed evil pc.&nbsp; Essentially during their past evil deeds they were confronted and soundly defeated by a redeemer who instead of smiting/excuting compeled me to become a good person.&nbsp; So this character would have evil thoughts but if ever acted upon "a gentle reminder pulses through his spine" the idea being his alignment would gradually shift towards good over the course of play.&nbsp; This is just a rough concept that would need further development but it should give you an idea.&nbsp; For class I was thinking of a swashbuckler or possibly a rogue just to go along with the scoundrel type of character.&nbsp; Race would more than likely be whatever would make the most sense for your world. feel free to contact me at skype kkline179
oops forgot to mention my schedule I work 4 10's so I am available EST Sundays, Tuesdays, and Wednesdays.&nbsp; However on Wednesdays I would need to finish by roughly 6pm EST.&nbsp; I have my IRL group on every other wednesday.
1437967371

Edited 1437969642
Garimon said: The concept that I would like to play is some sort of forced reformed evil pc.&nbsp; Essentially during their past evil deeds they were confronted and soundly defeated by a redeemer who instead of smiting/excuting compeled me to become a good person.&nbsp; So this character would have evil thoughts but if ever acted upon "a gentle reminder pulses through his spine" the idea being his alignment would gradually shift towards good over the course of play.&nbsp; This is just a rough concept that would need further development but it should give you an idea.&nbsp; For class I was thinking of a swashbuckler or possibly a rogue just to go along with the scoundrel type of character.&nbsp; Race would more than likely be whatever would make the most sense for your world. Something I emphasize strongly in this campaign is group cohesion and trust. If I introduce an NPC that behaves in a certain way, and the players decide he's not someone they would trust watching their backs or even enjoy having around, I would expect them to behave exactly the same to a PC with similar behavior. This is not a party of adventurers thrown together by circumstances; they are together by choice and conscious design.&nbsp;At the end of the day, if the party doesn't feel a strong sense of trust for your character, why should they not move on to the next would be adventurer in line? If you can make that work, I see no issues, but I have a history of swiftly bringing the hammer down on characters made by players looking to play things "edgy".&nbsp;
Ok np I am all about group cohesion like I said I am all about character development and progressing the story ill go ahead and roll on the table and post something in the campaign forum for your review