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Token stopped by dynamic lighting lines

Have different permission levels with the tokens. One should not allow crossing the dynamic lighting lines. This would prevent players from accidentally moving their token into the next room, or into unreachable locations.
1438402394

Edited 1438402470
There is already a 'Restrict Movement' option under page settings, near the bottom with the rest of the dynamic lighting settings. It prevents players from moving their tokens through dynamic lighting lines.
What HoneyBadger said.
1440507267
The Aaron
Roll20 Production Team
API Scripter
Note: Tokens must have "has sight" checked to be restricted by dynamic lighting lines in this way. &nbsp; See:&nbsp; <a href="https://wiki.roll20.net/Page_Settings#Dynamic_Ligh" rel="nofollow">https://wiki.roll20.net/Page_Settings#Dynamic_Ligh</a>...
1440535062
vÍnce
Pro
Sheet Author
The Aaron said: Note: Tokens must have "has sight" checked to be restricted by dynamic lighting lines in this way. &nbsp; See:&nbsp; <a href="https://wiki.roll20.net/Page_Settings#Dynamic_Ligh" rel="nofollow">https://wiki.roll20.net/Page_Settings#Dynamic_Ligh</a>... Which I don't care for, since it's handy to uncheck "Has sight" to blind a token, yet they now have the ability to walk thru walls... :-)
1440602774
Gold
Forum Champion
Vince, to blind a token another way (and keep its "Has Sight" on), would it work to drastically reduce its Emit Light or Multiplier settings?
1440616324
The Aaron
Pro
API Scripter
Gold said: Vince, to blind a token another way (and keep its "Has Sight" on), would it work to drastically reduce its Emit Light or Multiplier settings? Probably not, as it would still see the light sources of others around it.
I agree, I don't see a reason why "Has sight" should be the only way to trigger a token being restricted by Dynamic Lighting layer objects.
1550175426
[Deleted]
Pro
Marketplace Creator
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