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Consulting Detectives - A semi-co-operative semi-roleplay [GMT +3]

Hi guys, I'd like to invite you to a one-shot detective/deduction game of sorts (10 scenarios exist, but don't require the same players). It'll be a diceless, character-creation-less game in which a crime happens and you're given a bunch of leads to attempt to solve it. It's an adaptation of the excellent "Sherlock Holmes: Consulting Detective" boardgame so if you're already familiar with those cases, you're sadly not going to find much new to enjoy here. Here's how it works. Your group is presented with a case. You'll be given handouts, a map and a list of contacts at your disposal. In addition to those, any locations on the map can be visited and anyone *mentioned* in the case can be interviewed as well. Any step costs an "action", and consensus should be reached within the group on which avenue (which action) to explore first. If you meet people, you interview them in a diceless "ask and they'll answer" system. NPC's can still lie or present false information. Use your guts, and think of their motivation and look for conflicting information rather than a 'sense motive' roll. Now, I mentioned 'semi-cooperative' as there's a scoring element. Once you feel confident that you know what happened, you can "quit" the game. Once you do, I'll PM you 8 questions. Every correct answer is worth points, while every action taken deducts points. You'll get a final score at the end of the game. A score of 100+ is considered a "win". These are elements from the boardgame, and are completely optional - they're mostly there to prevent you from exhausting every possible location / clue in a crapshoot 'everything and the kitchen sink' approach to the game. I won't give you a "hard" limit on the actions you get to take, but I do recommend you at least *try* to "win". If that sounds interesting, it's pretty non-committal- No character creation required, and as soon as we can set a GMT weekday evening with 4 or 5 people, we'll play a round (should take 3 or 4 hours). If you enjoy it - stick around for round 2. If you don't, I'll open your slot back up to people on here. I've got a full month of sitting around by the sea doing nothing much, so I'm pretty flexible with times. I'd prefer Wednesday or Friday evenings, as that overlaps nicely with when the girlfriend's got classes anyway - but I can definitely manage other times. Let me know if this sounds like a good time.
If people are up for it, would play the first attempt at this, this week's Friday - sometime GMT evening. Currently at 2 players, would like 2 or 3 more :).