Which Character Sheet Template are you using? If it is the D&D 3.5 sheet, then have you modified the full attack macro? and/or is your sheet updated to the latest version (D&D3.5e Character Sheet v2.6.19 7/28/15 on very bottom of the page) It changed a couple of updates ago and should now look like: &{template:DnD35Attack} {{pcflag=true}} {{name=@{character_name}}} {{subtags=attacks with a @{weapon9name} }} {{attack1=A1:[[@{weapon9attackcalc}]]}} {{critconfirm1=Crit?:[[@{weapon9attackcalc}]]}} {{fumbleroll=Fumble:[[d20]]}} {{damage1=D1:[[@{weapon9damage}]]}} {{critdmg1=+[[@{weapon9crit}]]}} {{fullattackflag=[[?{Full Attack? (hit space for full attack else hit return) |0}d1]]}} {{attack2=A2:[[@{weapon9attackcalc}-5]]}} {{critconfirm2=Crit!:[[@{weapon9attackcalc}-5]]}} {{damage2=D2:[[@{weapon9damage}]]}} {{critdmg2=+[[@{weapon9crit}]]}} {{attack3=A3:[[@{weapon9attackcalc}-10]]}} {{critconfirm3=Crit!:[[@{weapon9attackcalc}-10]]}} {{damage3=D3:[[@{weapon9damage}]]}} {{critdmg3=+[[@{weapon9crit}]]}} {{attack4=A4:[[@{weapon9attackcalc}-15]]}} {{critconfirm4=Crit!:[[@{weapon9attackcalc}-15]]}} {{damage4=D4:[[@{weapon9damage}]]}} {{critdmg4=+[[@{weapon9crit}]]}}
The key part in there is it calls the weaponXcrit field for the damage calculation. the weaponXcrit field should look like: [[(@{weapon9critmult}-1)]]d6 +[[(@{weapon9critmult}-1)]]*([[@{weapon9damagestat}]][Weapon Dmg Ability] +@{weapon9enh}[Weapon Enh] +@{weapon9specialize}[Weapon Spec] +?{Power Attack Bonus?|0}[Pwr Attk] +?{Additional Damage Bonus?|0}[Ad'l Dmg Bon])
This has it call the critmult (crit multiplier) field, subtracts one (you use the normal rolled damage for your first damage and the crit damage should be in addition to that) and roll that many die (you will have to change the 6 if your weapon is not a d6) and then add the rest of the damage modifiers together and multiply them as well and add them in. As a result, it will only show 2 numbers, but the second number should have the rolls + additional bonuses all calculated in it. ie for a 3x crit test attack, I got: A1:27
Crit!:15
D1:3
+9 where the 9 shows Rolling 2d6 +2*(1[Weapon Dmg Ability] +0[Weapon Enh] +0[Weapon Spec] +0[Pwr Attk] +0[Ad'l Dmg Bon]) = (5+2)+2*(1+0+0+0+0) on the mouse over. If you prefer, you can just edit the critical calculation field (weaponXcrit) and manually enter the values you wish to see it roll; if you don't want it summed together, you would have to edit the full attack macro as well. Hope that helps.