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Map Release: More Jungles and Aquatic Ruins

1439933990
Gabriel P.
Pro
Marketplace Creator
I have two new sets up on the marketplace for your adventurey goodness.  First is a second batch of jungle maps, for when the lion in your party needs a place to sleep that night.  Secondly is a set of aquatic ruins , that those of us who have been to Atlantis will no doubt be able to swear to the authenticity of.  Happy gaming!
As usual some really great map ideas here! I just wish you could use them in all of your campaigns instead of maybe once or twice!
1439941035
Kryx
Pro
Sheet Author
API Scripter
These are amazing! Definitely snatching up the aquatic one!
1439951245
The Aaron
Pro
API Scripter
Very cool!!!
1439958319

Edited 1439958417
Gold
Forum Champion
Love your map work, GP. I've been using the Swamp maps in my game sessions for the past 3 weeks. If I could request / suggest one thing I wish was added in your Swamp sets, I would really like a just-plain-grass-all-the-way, and a just-plain-water-all-the-way, tiles matching your textures and colors. This would help with tiling where I need to add extended borders and areas beyond the edge of your map squares, and I don't want to add more land features. Not sure if the same idea would apply to Aquatic ruins (it would probably be a full square of just-plain-ocean-floor no walls), but I plan to try that set in the near future as the party will go adventuring underwater next, after the swamp adventure. Just wanted to provide this feedback/idea as a request for future sets. In summary I think the idea is: Include a generic plain no-feature background map tile in the matching style with your themed map sets. Kind of a no-man's-land, or a DMZ (demilitarized zone), or just a generic Background tile that's on-theme. Thanks again for making all this great, game-ready art.
1439970043
Ziechael
Forum Champion
Sheet Author
API Scripter
***Ridiculously excited giggle!*** You sir are a legend... and a full month before I'm likely to need the aquatic ruins too! The creepiest thing is that you've nailed pretty much every encounter I had planned without me actually being specific... get... out... of... my... head! In summary, they look great and the variety of your efforts is simply amazing!
1439992157
DK Heinrich
Marketplace Creator
Sheet Author
Great looking as usual sir!
1439995451
Gabriel P.
Pro
Marketplace Creator
Thanks all. @Gold thanks for the great suggestion. I'll start including those and see about adding them to some existing sets. @Ziechael we suffer for our art.  This telepathy rig gives me such a headache every time I fire it up and rifle through your brains while you sleep.
1439997403
Russ H.
Marketplace Creator
I love the time lapse you have between several of the aquatic scenes! Is there a map fade API at present for GM's to use per chance to show a slight passage of time from one map to another? Great job as always, Gabe!
1440002441
Gold
Forum Champion
Gabriel P. said: Thanks all. @Gold thanks for the great suggestion. I'll start including those and see about adding them to some existing sets. Thanks for your response. If you do get about adding them to existing sets, I'll be watching for your message/announcement so I can go back and get the added tile. Gabriel, if you would like to see the hacks I've done with your swamp maps in my latest game (AD&D 2E), I will send you a Join link to temporarily view my game, or can PM you a screenshot but the screenshot I've made is very very reduced in size to a thumbnail.
Gold said: Gabriel P. said: Thanks all. @Gold thanks for the great suggestion. I'll start including those and see about adding them to some existing sets. Thanks for your response. If you do get about adding them to existing sets, I'll be watching for your message/announcement so I can go back and get the added tile. That would be amazing! And those aquatic ruins have completely washed me away! Outstanding work, excellent stuff yet again.
1441098973
Richard T.
Pro
Marketplace Creator
Sheet Author
Compendium Curator
Really gorgeous water. Is that painted or generated? 
1441124454
Gabriel P.
Pro
Marketplace Creator
Yes... Which is to say both.  I use a base textures taken from photos layered till I get the look I like, then paint ripples, white water, and depth.  Finally I use a second texture overly along the waters edge to get the reflection of the ripples where the water is shallower and at the rapids where the water is more perturbed.  Some of the light and shadow on complex objects I do by modeling them in 3D then applying either more textures or Photoshop filters to.  In the case of the aquatic ruins I wanted the base terrain readable information wise otherwise I would probably have distorted that a bit more as well.  That's my long winded technique answer.