 
I have some low-STR characters and monsters and it's a bit jarring to see "hits for -2 damage" in the macro results.  The damage calculation macro (based on the one in the D&D 3.5 sheet) is:  [[@{weapon1damagedie}]] +[[@{weapon1damagestat}]][Weapon Dmg Ability] +@{weapon1enh}[Weapon Enh] +@{weapon1specialize}
[Weapon Spec] +?{Additional Damage Modifier?|0}[Ad'l Dmg Mod]
 I have changed it to (additions in bold):   {  [[@{weapon1damagedie}]] +[[@{weapon1damagestat}]][Weapon Dmg Ability] +@{weapon1enh}[Weapon Enh] +@{weapon1specialize} [Weapon Spec] +?{Additional Damage Modifier?|0}[Ad'l Dmg Mod] ,1}kh1  Is this the right way to set a minimum damage? When I test it out, I get correct results, but the mouseover seems to have an extra +1 in it (see the {8+-3+0+0+0+1} at the end). This test character has a 5 STR so the -3 penalty is correct.      Is there a better way to do this? Thanks for any advice/assistance. 
 
				
			