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D&D 3.5 Minimum Damage Macro Question

1440035602

Edited 1440035626
I have some low-STR characters and monsters and it's a bit jarring to see "hits for -2 damage" in the macro results. The damage calculation macro (based on the one in the D&D 3.5 sheet) is: [[@{weapon1damagedie}]] +[[@{weapon1damagestat}]][Weapon Dmg Ability] +@{weapon1enh}[Weapon Enh] +@{weapon1specialize} [Weapon Spec] +?{Additional Damage Modifier?|0}[Ad'l Dmg Mod] I have changed it to (additions in bold): { [[@{weapon1damagedie}]] +[[@{weapon1damagestat}]][Weapon Dmg Ability] +@{weapon1enh}[Weapon Enh] +@{weapon1specialize} [Weapon Spec] +?{Additional Damage Modifier?|0}[Ad'l Dmg Mod] ,1}kh1 Is this the right way to set a minimum damage? When I test it out, I get correct results, but the mouseover seems to have an extra +1 in it (see the {8+-3+0+0+0+1} at the end). This test character has a 5 STR so the -3 penalty is correct. Is there a better way to do this? Thanks for any advice/assistance.
1440039833
Diana P
Pro
Sheet Author
That's how I would set a minimum damage in the macro. :)  That thing that looks like a +1 at the end of the roll in the mouseover is really what it's comparing the stuff in front of it to.  I'm not sure why it shows up that way but since the math comes out correctly I've just kinda ignored it.