So I learned something about myself today. I'll paste this into the "About Me" post because it fits pretty well there. This is related to the RP thread post I made, but it doesn't belong there so I'm putting it here. Forrest Gump would say, "Evil is as Evil does." Here in the Unites States of America, our judicial system says, 'Innocent Until Proven Guilty.' And our police force can't act unless a crime has been committed. I keep up on the news; local, regional, and foreign. And I see atrocities being committed everywhere. But on my weekends I like to get away from all that. So I play D&D. In the D&D world evil is a metaphysical force in the world. It acts without provocation or reason. Also there is no such thing as faith because the gods are very real and present in the goings-on in the world. There are no gray areas, racism is alive and well, and it's okay to murder a tribe of orcs, women and children, and take the their stuff. Because they're evil. Even if you didn't see them doing something evil, you know they were going to if you gave them time. And that's what makes D&D fun for me. I can set aside all the political correctness and gray areas of real life and engage in some blood-splattering of truly evil creatures at the hands of the good guys. When I DM I like to make the monsters as vile and reprehensible as possible. This makes it all the more satisfying when the good guys (you, the players) smash their teeth in and take their stuff. So this is why I won't run a campaign for evil characters. It's not fun for me, and I already mentioned Ben the DM's Axiom: The players can only have an amount of fun proportional to that which the DM is having. Hopefully this clarifies where I'm coming from and why.