Hello all, I am playing savage worlds and would like to create a macro that allows me to roll multiple dice and keep all but the lowest, Specifically a character can roll D12+d8 and a d6 (called a wild die). The wild die can be used in place of his D12 strength or in place of his D8 sword. I have found it is easy to do if the attack is a bow or a mage bolt when the character is only rolling d6's. But cannot figure out how to do it for multiple die types at once. Currently my macro (that does not work quite right) looks like the following. the floor divided by four allows me to see if the character has a raise. /r floor({?{Number of Dice}d?{Type of Dice}!!k?{Number of Dice-1}+?{Bonuses}-?{Target's Number}}/4)