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Inconsistent draw order between GM and player

I did a small run tonight in which I had various pits covered up by smoke graphics. It looked fine in the GM view, but on the player's computer the pits rendered over the smoke, revealing their location. I also had a vat with a sludge overlay, and the sludge rendered under the vat for the player but above the vat for me.
I pushed out a fix for this earlier, but you may need to re-position any items that are already on the screen (just move them a square away and back so everything gets re-calculated and saved). Let me know if this is still happening. Thanks!