Hello! I've had a hankering for some Dungeon World as of late, and have decided that I might as well run it. Either way, here's some nice juicy details: System: Dungeon World, core. Probably no homebrewed crunch. Setting: part of a homebrewed setting. I've got the framework; fleshing it all out will be part of the campaign.* Voice or text?: would prefer to do voice; probably over Skype (if I can get it to work for once.) If everyone wants to do text, that's cool too. How often?: most likely weekly. When?: current plan is Fridays from 8:00 PM, EDT. I'd also be willing to do Saturday and Sunday afternoons, in case it turns out that absolutely everyone's Friday evenings are as full as they ought to be. When do we start?: depending on how many people we get, either this Friday (September 11th), or next Friday (September 18th.) * Dungeon World's all about "drawing maps and leaving blanks" anyways! I've used the setting for a long time in other campaigns, so broadly transferable stuff (other geographical areas, customs, lore, etc., etc.,) is transferable. The actual details of the area, however, will be filled out as we play! "Gee willikers, I'd like to play, but I've never played/don't know how to play Dungeon World!" Dungeon World is really easy to learn anyways, so that's not an issue. New players are welcome! (in fact, Dungeon World's probably one of the systems that play better with new people.) "Well hey, what about such and such?" If you've got any questions, then well, yeah, ask them. "Gosh, this sounds swell! Where do I sign?" Find the LFG here! If you're interested, tell me a little about yourself, and the kind of character[s] you play (briefly. Not a biography.)