I've got this chunk of code: <input type='number' name='attr_base_STR' min=1>Strength</input>
<input type='number' name='attr_var_STR'></input>
<input type='number' name='attr_edu_STR' disabled></input>
<input type='number' name='attr_car_STR' disabled></input>
<input type='number' name='attr_final_STR' value='[[@{attr_base_STR} + @{attr_var_STR} + @{attr_edu_STR} + @{attr_car_STR}]]' disabled></input>
<input type='number' name='attr_STRskillbase' value='[[floor(@{attr_final_LUK}/2) + @{attr_final_STR} + 2]]' disabled></input>
<button type='roll' value='/roll 1d100 + @{attr_STRskillbase}' name='roll_STR_skillbase'></button> which has two issues. The attr_final_STR does not actually show a value when I have values in the other fields. As does the attr_STRskillbase. The second issue is the roll button does roll the 1d100 but throws an error of No attribute was found for @{Ehi Aziw|attr_STRskillbase}. (yay for random character names!) Any guidance on this would be appreciated. The system is one of my own devising, and this is the first custom sheet I've done on Roll20.