I recently purchased a few tile sets and I'm working to create maps from them, but I've run into some inconveniences with the Roll20 interface and I'm unsure if it's just the nature of the application or if I'm doing something wrong. Specifically, I'm using Greytale's Dungeon Blanks 2 by Greg Taylor. 1. When trying access the set, and others, including Greg Taylor's dungeon object sets, for example, what's the best way to navigate the art library to find what I'm looking for efficiently? For example, is there a way to bring up every tile from a given set? My difficulty is, especially for the map tiles, I don't know what individual tiles are called and, honestly, I'm not entirely sure what's in the package and I often like to work by browsing what I have at my disposal and going from there, as opposed to deciding I want a particular individual tile and then going to get it. Besides, I run into stuff like this: How would I know what to call that to bring it up on purpose? It's, in fact, called "Room Corner Hex 1Passage". Of course! I found that by searching "Taylor", my results are precisely the objects in this set, but I've yet to be able to bring up individual other sets by him when trying to add objects from his Dungeon Elements series. So, how do I best go about browsing and selecting the content I purchased? Do I really ought to keep the store pages open for every set, browse in there, then copy the name, go to the Roll20 client, search it, and then copy it into the game? If that's the best way, consider this also a suggestion post: Perhaps we should have a more elegant content navigator feature. 2. When I find tiles I want to use and copy them onto the map (onto the map layer), the tiles render either as 1x1 or 2x2 squares, regardless of their native size. I know MOST of the tiles are natively 6x6 squares in dimension (420x420 px), but why don't they just copy in at their natural dimensions? Is there a way to do this more conveniently, rather than having to resize everything, every time?