
i have tried using some buttons on a couple sheets, but they dont seem to wana work for some of my code, im sure i got the calling names in proper nameology.. if anyone could lend there eyes, maybe you might see what i have missed <div class="sheet-section-skills"><!-- Vehicle Tabs--><!-- div 1-->
<!-- Stuff on the tab --><!--<fieldset class="repeating_veh">-->
<div name="header" style="text-align: Center;"><!-- div 4-->
<img src="<a href="http://www.hkgsi.com/test/crystal.dice.red.big.jpg" rel="nofollow">http://www.hkgsi.com/test/crystal.dice.red.big.jpg</a>" style="max-height: 50px;" />
<img src="<a href="http://www.milanricoul.com/starwars/img/starwars-logo.png" rel="nofollow">http://www.milanricoul.com/starwars/img/starwars-logo.png</a>" style="max-height: 50px;" />
<img src="<a href="http://www.hkgsi.com/test/crystal.dice.blue.big.jpg" rel="nofollow">http://www.hkgsi.com/test/crystal.dice.blue.big.jpg</a>" style="max-height: 50px;" />
</div>
<div class="sheet-9colrow">
<!-- First Div -->
<div class="sheet-col">
<!-- stuff for the first column -->
</div><div class="sheet-col">
<h3>Vehicle Name</h3>
<input name="attr_vehname" style="width:150px; type="text"/>
</div><div class="sheet-col">
<h3>Craft</h3>
<input name="attr_craftname" style="width:200px; type="text"/>
</div><div class="sheet-col">
<h3>Type</h3>
<input name="attr_type2" style="width:100px; type="text"/>
</div><div class="sheet-col">
<h3>Scale</h3>
<input name="attr_scale2" style="width:150px; type="text"/>
</div><div class="sheet-col">
<h3>Length</h3>
<input name="attr_length2" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Skill</h3>
<input name="attr_skill3" style="width:300px; type="text"/>
</div><div class="sheet-col">
<h3>Crew</h3>
<input name="attr_crewamount" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Skeleton</h3>
<input name="attr_skeletonamount" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Crew Skill</h3>
<input name="attr_crewskills2" style="width:300px; type="text"/>
</div><div class="sheet-col">
<h3>Passengers</h3>
<input name="attr_passengers2" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Cargo Capacity</h3>
<input name="attr_cargo2" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Cover</h3>
<input name="attr_cover" style="width:100px; type="text"/>
</div><div class="sheet-col">
<h3>Cost</h3>
<input name="attr_cost2" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Move</h3>
<input name="attr_move2" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Altitude</h3>
<input name="attr_move2" style="width:150px; type="number"/>
</div><div class="sheet-col">
<button type="roll" name="attr_butman;" title="manuv3" class="astext" value="&{template:default} {{name=@{vehname}'s Manueverability Rating}} {{[[(@{MAN1} - 1)d6 + 1d6! + @{MAN1pip}]]}}">MANEUVERABILITY</button>
MAN
<input type="number" name="attr_MAN1" min="0" value="3" style="width:50px;"/>D
+<input type="number" name="attr_MAN1pip" min="0" max="2" value="0" style="width:50px;"/>
</div><div class="sheet-col">
<button type="roll" value="&{template:default} {{name=@{vehname}'s Body Strength Rating}} {{[[(@{BS1} - 1)d6 + 1d6! + @{BS1pip}]]}}">BODY STRENGTH</button>
bs
<input type="number" name="attr_BS1" min="0" value="3" style="width:50px;"/>D
+<input type="number" name="attr_BS1pip" min="0" max="2" value="0" style="width:50px;"/>
<button type="roll" value="&{template:default} {{name=@{vehname}'s Shield Rating}} {{[[(@{SHD1} - 1)d6 + 1d6! + @{SHD1pip}]]}}">SHIELD STRENGTH</button>
ss
<input type="number" name="attr_SHD1" min="0" value="3" style="width:50px;"/>D
+<input type="number" name="attr_SHD1pip" min="0" max="2" value="0" style="width:50px;"/>
</div></div>
<!-- Second Div -->
<h3>Weapons ADD</h3>
<fieldset class="repeating_wpns5">
<div name="header" style="text-align: Center;"><!-- div 4-->
<img src="<a href="http://www.hkgsi.com/test/crystal.dice.red.big.jpg" rel="nofollow">http://www.hkgsi.com/test/crystal.dice.red.big.jpg</a>" style="max-height: 50px;" />
</div>
<div class="sheet-col">
<!-- stuff for the second column -->
<br><br>
</div><div class="sheet-col" style="float:left;">
<h3>Vehicle Weapons</h3>
<select class ="sheet-select" name="attr_Vehwpn_select" value="0" style="width:290px;">
<option value="0"> </option>
<option value="WALKER Heavy Laser Cannons">WALKER Heavy Lsaer Cannons</option>
<option value="WALKER Medium Blasters">WALKER Medium Blasters</option>
<option value="WALKER Light Blaster Cannons">WALKER LIght Blaster Cannons</option>
<option value="WALKER Grenade Launcher">WALKER Grenade Launchers</option>
<option value="WALKER Concussion Grenade Launchers">WALKER Concussion Grenade Launcher</option>
<option value="SPEEDER Light Blaster Cannon">SPEEDER Light BLaster Cannons</option>
<option value="SPEEDER Light Laser Cannons">SPEEDER Light Laser Cannons</option>
<option value="SPEEDER Laser Cannons">SPEEDER Laser Cannons</option>
<option value="SPEEDER Twin Medium Laser Cannons">SPEEDER Twin Medium Laser Cannons</option>
<option value="SPEEDER Twin Light Laser Cannons">SPEEDER Twin LIght Laser Cannons</option>
<option value="SPEEDER Dual Laser Cannons">SPEEDER Dual Laser Cannons</option>
<option value="SPEEDER Sonic Blaster">SPEEDER Sonic Blaster</option>
<option value="CHARACTER Repeating Blaster">CHARACTER Repeating Blaster</option>
<option value="CHARACTER Medium Repeating Blasters">CHARACTER Medium Repeating Blasters</option>
<option value="STAR FIGHTER Concussion Missiles">STAR FIGHTER Concussion Missiles</option>
</select>
</div><div class="sheet-col">
<button type="roll" value="&{template:default} {{name=@{vehname}'s @{Vehwpn_select} Fire Control Rating}} {{[[(@{vehfc} - 1)d6 + 1d6! + @{vehfcpip}]]}}">FIRE CONTROL</button>
FC
<input type="number" name="attr_Vehfc" min="0" value="3" style="width:50px;"/>D
+<input type="number" name="attr_vehfcpip" min="0" max="2" value="0" style="width:50px;"/>
</div><div class="sheet-col">
<button type="roll" value="&{template:default} {{name=@{vehname}'s @{Vehwpn_select} Damage Rating}} {{[[(@{vehdmg} - 1)d6 + 1d6! + @{vehdmgpip}]]}}">DAMAGE</button>
DMG
<input type="number" name="attr_Vehdmg" min="0" value="3" style="width:50px;"/>D
+<input type="number" name="attr_vehdmgpip" min="0" max="2" value="0" style="width:50px;"/>
</div><div class="sheet-col">
<h3>RangE</h3>
<input type="number" name="attr_vehrng" style="width:80px;" type="text">
RNG<input type="number" name="attr_vehrng1" style="width:80px;"type="text">
RNG<input type="number" name="attr_vehRng2" style="width:80px;" type="text">
</div>
</fieldset>
<h3>Vehicle ADD</h3>
<fieldset class="repeating_veh">
<div name="header" style="text-align: Center;"><!-- div 4-->
<img src="<a href="http://www.hkgsi.com/test/crystal.dice.red.big.jpg" rel="nofollow">http://www.hkgsi.com/test/crystal.dice.red.big.jpg</a>" style="max-height: 50px;" />
<img src="<a href="http://www.milanricoul.com/starwars/img/starwars-logo.png" rel="nofollow">http://www.milanricoul.com/starwars/img/starwars-logo.png</a>" style="max-height: 50px;" />
<img src="<a href="http://www.hkgsi.com/test/crystal.dice.blue.big.jpg" rel="nofollow">http://www.hkgsi.com/test/crystal.dice.blue.big.jpg</a>" style="max-height: 50px;" />
</div>
<div class="sheet-9colrow">
<!-- First Div -->
<div class="sheet-col">
<!-- stuff for the first column -->
</div><div class="sheet-col">
<h3>Vehicle Name</h3>
<input name="attr_vehname1" style="width:150px; type="text"/>
</div><div class="sheet-col">
<h3>Craft</h3>
<input name="attr_craftname" style="width:200px; type="text"/>
</div><div class="sheet-col">
<h3>Type</h3>
<input name="attr_type2" style="width:100px; type="text"/>
</div><div class="sheet-col">
<h3>Scale</h3>
<input name="attr_scale2" style="width:150px; type="text"/>
</div><div class="sheet-col">
<h3>Length</h3>
<input name="attr_length2" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Skill</h3>
<input name="attr_skill3" style="width:300px; type="text"/>
</div><div class="sheet-col">
<h3>Crew</h3>
<input name="attr_crewamount" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Skeleton</h3>
<input name="attr_skeletonamount" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Crew Skill</h3>
<input name="attr_crewskills2" style="width:300px; type="text"/>
</div><div class="sheet-col">
<h3>Passengers</h3>
<input name="attr_passengers2" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Cargo Capacity</h3>
<input name="attr_cargo2" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Cover</h3>
<input name="attr_cover" style="width:100px; type="text"/>
</div><div class="sheet-col">
<h3>Cost</h3>
<input name="attr_cost2" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Move</h3>
<input name="attr_move2" style="width:100px; type="number"/>
</div><div class="sheet-col">
<h3>Altitude</h3>
<input name="attr_move2" style="width:150px; type="number"/>
</div><div class="sheet-col">
<button type="roll" value="&{template:default} {{name=@{vehname1}'s Manueverability Rating}} {{[[(@{MAN1} - 1)d6 + 1d6! + @{MAN1pip}]]}}">MANEUVERABILITY</button>
MAN
<input type="number" name="attr_MAN1" min="0" value="3" style="width:50px;"/>D
+<input type="number" name="attr_MAN1pip" min="0" max="2" value="0" style="width:50px;"/>
</div><div class="sheet-col">
<button type="roll" value="&{template:default} {{name=@{vehname1}'s Body Strength Rating}} {{[[(@{BS1} - 1)d6 + 1d6! + @{BS1pip}]]}}">BODY STRENGTH</button>
bs
<input type="number" name="attr_BS1" min="0" value="3" style="width:50px;"/>D
+<input type="number" name="attr_BS1pip" min="0" max="2" value="0" style="width:50px;"/>
<button type="roll" value="&{template:default} {{name=@{vehname1}'s Shield Rating}} {{[[(@{SHD1} - 1)d6 + 1d6! + @{SHD1pip}]]}}">SHIELD STRENGTH</button>
ss
<input type="number" name="attr_SHD1" min="0" value="3" style="width:50px;"/>D
+<input type="number" name="attr_SHD1pip" min="0" max="2" value="0" style="width:50px;"/>
</div></div>
<h3>Weapons ADD</h3>
<!-- Second Div --><fieldset class="repeating_wpns5">
<div name="header" style="text-align: Center;"><!-- div 4-->
<img src="<a href="http://www.hkgsi.com/test/crystal.dice.red.big.jpg" rel="nofollow">http://www.hkgsi.com/test/crystal.dice.red.big.jpg</a>" style="max-height: 50px;" />
</div>
<div class="sheet-col">
<!-- stuff for the second column -->
<br><br>
</div><div class="sheet-col" style="float:left;">
<h3>Vehicle Weapons</h3>
<select class ="sheet-select" name="attr_Vehwpn1_select" value="0" style="width:290px;">
<option value="0"> </option>
<option value="WALKER Heavy Laser Cannons">WALKER Heavy Lsaer Cannons</option>
<option value="WALKER Medium Blasters">WALKER Medium Blasters</option>
<option value="WALKER Light Blaster Cannons">WALKER LIght Blaster Cannons</option>
<option value="WALKER Grenade Launcher">WALKER Grenade Launchers</option>
<option value="WALKER Concussion Grenade Launchers">WALKER Concussion Grenade Launcher</option>
<option value="SPEEDER Light Blaster Cannon">SPEEDER Light BLaster Cannons</option>
<option value="SPEEDER Light Laser Cannons">SPEEDER Light Laser Cannons</option>
<option value="SPEEDER Laser Cannons">SPEEDER Laser Cannons</option>
<option value="SPEEDER Twin Medium Laser Cannons">SPEEDER Twin Medium Laser Cannons</option>
<option value="SPEEDER Twin Light Laser Cannons">SPEEDER Twin LIght Laser Cannons</option>
<option value="SPEEDER Dual Laser Cannons">SPEEDER Dual Laser Cannons</option>
<option value="SPEEDER Sonic Blaster">SPEEDER Sonic Blaster</option>
<option value="CHARACTER Repeating Blaster">CHARACTER Repeating Blaster</option>
<option value="CHARACTER Medium Repeating Blasters">CHARACTER Medium Repeating Blasters</option>
<option value="STAR FIGHTER Concussion Missiles">STAR FIGHTER Concussion Missiles</option>
</select>
</div><div class="sheet-col">
<button type="roll" value="&{template:default} {{name=@{vehname1}'s @{Vehwpn1_select} Fire Control Rating}} {{[[(@{vehfc1} - 1)d6 + 1d6! + @{vehfcpip1}]]}}">FIRE CONTROL</button>
FC
<input type="number" name="attr_Vehfc1" min="0" value="3" style="width:50px;"/>D
+<input type="number" name="attr_vehfcpip1" min="0" max="2" value="0" style="width:50px;"/>
</div><div class="sheet-col">
<button type="roll" value="&{template:default} {{name=@{vehname1}'s @{Vehwpn1_select} Damage Rating}} {{[[(@{vehdmg1} - 1)d6 + 1d6! + @{vehdmgpip1}]]}}">DAMAGE</button>
DMG
<input type="number" name="attr_Vehdmg1" min="0" value="3" style="width:50px;"/>D
+<input type="number" name="attr_vehdmgpip1" min="0" max="2" value="0" style="width:50px;"/>
</div><div class="sheet-col">
<h3>RangE</h3>
<input type="number" name="attr_vehrng" style="width:80px;" type="text">
RNG<input type="number" name="attr_vehrng1" style="width:80px;"type="text">
RNG<input type="number" name="attr_vehRng2" style="width:80px;" type="text">
</div>
</fieldset>
<h3>Vehicle ADD</h3>
</fieldset>
<!--<h3> Excess INFORMATION.. TEST ETS TEST</h3>--></div>