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Can't send messages in chat.

I'm having a problem where my players and I randomly are no longer able to send messages/use macros/do anything that would appear in the chat window. The only way I have seen to fix it is to log out of the campaign, go to the campaign details page, and delete the entire chat log history.
1374017486
Pat S.
Forum Champion
Sheet Author
Step one is to go to :&nbsp; <a href="http://supportdetails.com/" rel="nofollow">http://supportdetails.com/</a> &nbsp;and copy all the info except the IP address then post it here. Step two is to disable all your extensions and plugins in your browser to see if any of them are causing the problem. If the problem clears up when you disable those plugins and extensions then you can start enabling them one at a time and check to see if the problem comes back. If it does then that is the problem child. A mod or dev will be by also when they get a moment.
1374021657
Gauss
Forum Champion
This problem recently appeared, I will update the bug report to include your thread.&nbsp; The next time it happens could you record what the last commands were? Please ask your group to see what each of you put in. I am guessing a command is breaking it.&nbsp; What is the campaign name?&nbsp; Finally, the next time it breaks please make a copy of the campaign before&nbsp; you clear your chat log history. Let us know what the broken campaign name is when this occurs.&nbsp; - Gauss
Ok, I will do that.
This should be fixed now. If there are any campaigns it was still happening in they should be fixed as well.
Notably, this is still happening in the campaign I started this week. It seemed to happen after I accidentally hit "back" and then "forward" in my browser window; though I suppose this might be a coincidence, I had not done anything else with the chat window recently during that session.
1375523594
Gauss
Forum Champion
Dave, do you otherwise have access to the campaign when you hit back then forward? Does reloading (F5) fix the problem?&nbsp; - Gauss
Gauss, Everything seemed to work except the chat window. Reloading did not fix the problem; however, the fix noted earlier in this thread where you delete the entire chat archive for the campaign did alleviate the problem. Still, it appears that the bug persists in some form. --Dave
1375550780
Gauss
Forum Champion
Dave , if it occurs again please copy your campaign, fix the original, and send me a link to the copy so that the Devs can take a look at it. - Gauss
Hi, I'm having this problem just right now (on my only dev-server campaign). I haven't tried any of your solution right now (i'm at work), will try them this evening.&nbsp; I've been toying with macros and debuging my API script when it hapenned. I have tried turning my script down, didn't work and clearing my log archive while logged, but didn't work either. Thanks, Bastien
Indeed, after clearing chat log archive it worked again. Is there something I've done that I shouldn't try again ? Thanks, Bastien
1377542859
Gauss
Forum Champion
I think there is a bug with the dice roller that is causing this. I am still trying to track down the exact dice roll so if you happen to know the dice roll command you used that first did not go through properly I would appreciate that.&nbsp; - Gauss
1377584781

Edited 1377585384
Hi gauss, Dunno if it will help, but I happend to have opened another of my computer, which was still logged on the campaign. While all other computer i used meanwhile couldn't use chat log, this one could still use it. (Which happened before I cleared chat log). didn't try much, i simply logged off this computer as well then cleared the chatlog. I was trying to debug my macros, they're&nbsp; mostly composed of abilities and attributes. with abilities calling other abilities within dice roll. %something-cool! : /me doing something cool with edge ( [[ %{Charname|base-dice-pool} ]] + [[ @{Charname|edge} ]]) : [[ { ( %{Charname|base-dice-pool} - @{Charname|wound-modifier}&nbsp;+ @{Charname|edge} + ?{contextual modifier|0} ) d6sd!}&gt;5 ]] /ooc Dont forget to remove an edge point. I was working on something like that. More probably i should have a %{Charname|modified-dice-pool} which is simply %{Charname|base-dice-pool} - @{Charname|wound-modifier} By the way, in macro builder tool there is no mention of % ... ^^ It was a great discovery in the wiki ;p Thanks for your worries, Bastien