Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Multi-monitor thoughts

I find my screen can get cluttered sometimes if I (as the GM) have the turn tracker and dice roller open and am trying to keep track of everything behind both of those interfaces all at the same time. It would be nice to either have the option to decrease the size of those interfaces, or allow the interfaces to be dragged onto other monitors. I personally use 2 monitors, and it would solve a great many issues if I could have the dice roller and turn tracker on my other monitor, completely freeing up the actual game board for being able to conduct the battle in an organized fashion.
I understand this is a nitpicky thing, and a selfish request since not everyone has multiple monitors. Just figured I'd toss it out there as an idea.
I'm for it.
It would be nice to drag the turn counter and even the top and side bars to a 2nd screen. maybe have an option to seperate ui and map into 2 different pages so one can be dragged to a second screen.
I also use two monitors, and to be able to place some UI elements beyond of the web-browser boundaries is always useful. But it seems to me that the goal of these suggestions goes along the path of wanting to turn Roll20 into an interactive map app for those of you using projectors over a table, or playing face to face with friends using a TV screen along with the actual game table. I understand that for such usage, most if not all UI elements that aren't just the map are a sort of "interference", but that isn't always true for playing online by means of a virtual tabletop like Roll20. These UI elements, like the Text Chat box, the Dice Roller and others, are part of the online role playing experience. On the other hand, the suggestion for being able to move the Toolbar at the left has been made earlier.
Any possibility to customize the interface seems a good idea to me. Being on a Mac, the possibility to choose the side of the toolbar seems useful (to put it on the other side than the dock). And being able to shut off or move on a secondary screen any part of the interface that is not in use would be a big bonus for online play (just as it is a bonus in a lot of programs I use to be able to have the main window on a screen and the tools on another). And, as I use two monitors as a display for face to face sessions, being able to hide all the interface, except the map, on the players screen would help concentrate player's mind and give more room (as Axel says, it is merely an interference there). Now, that's a thing that would varies with your use of the program and certainly not a high priority feature. But as it would be an option, nobody would lose from the implementation of the feature.
The easiest way to implement this would just be to make some windows have pop-out features to put them in separate tabs.
Yes Please this is a really good idea. I also use two monitors and would love to move chat/Dice/Toxbox/etc to my second screen.
Yes, yes yes! I'd LOVE to be able to pop out the chat box and other elements into another window, even within the same screen - so the map can have more space, and the chat can be a background window that I can bring to the front as needed. -- Pete.
I agree. I hadn't even thought about being able to move the side panel (chat, library, journal, etc.) or the tool bar (fow, ruler, etc.). Those would be great to be able to move around (and onto other screens) as well. Be able to designate a single screen to nothing but game board. I like that a lot.
After some thoughts, something I would like to move to a secondary monitor is the video chat. I have disabled it to gain space on the map, but I would use it at a bigger size, without problem, on my second screen.
@ Patrick C. - You could just use a gplus hangout in one window for the video chat and then log in to Roll20 and disable all video/voice in the other window.
Oh yes, it works without problem (though I have not tried in hangout, but only by having two instances of Roll20 opened in Chrome). That's why I would like to have the possibility to close all the parts of the UI that are not the map on one of the screens.