I've been impressed with the three campaign supplements that Wizards has put out for D&D5, buuuut I'm not such a fan of the actual system. Let me get out of the way: I'm not knocking D&D, it's very well designed, just not for me personally. Dungeon World however, is right up my ally. I've played in and run many games since its release. It has suggestions in the book on how to convert classic and modern D&D modules to DW rules so I was thinking of smooshing the two together. DW is more wide-open and player-driven that the typical D&D game, but the D&D supplements are written more sand-boxy than products in the past have been (especially Out of the Abyss it seems). Anyway, would there be any interest for this? I'm thinking 4-5 players on either Monday or Wednesday nights. I'm hoping I could find at least a couple dedicated players before I put a lot of work into converting things and put it up on the LFG thing on Roll20.