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Rolling Tables Kaboom!

So I have been playing around with the rolling tables for my campaign since it uses a system I designed myself, and have come upon a small problem.  In the Baelworker System actions are performed by rolling dice pools of d10's that are added together to form totals.  Whenever a 1 is rolled, 5 is subtracted from the roll and whenever a 10 is rolled it is added to the roll and rerolled.  It seems I am currently stuck with one of two options: A) I use the basic dice roller  set for exploding to auto-reroll the 10s that arise or B) I use a rolling table and it automatically subtracts 5 for every 1 that is rolled but my 10s don't reroll Is there a way to make specific numbers in a rolling table exploding?  Is there a way to make the table exploding to reroll the max value?  Am I displaying my ignorance or is there currently no way to do this? Thanks in advance for the help!
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Gauss
Forum Champion
Unfortunately, when it comes to complicated rolling systems like this I suggest you do it manually or via the API. Perhaps when the Devs consider upgrading the dice roller again this will be made possible.  - Gauss
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Alex L.
Pro
Sheet Author
Gauss said: Unfortunately, when it comes to complicated rolling systems like this I suggest you do it manually or via the API. Perhaps when the Devs consider upgrading the dice roller again this will be made possible.  - Gauss Agreed this would be very simple in the API. If you decide to get mentor to use the API and you dont know javascript take a look at my thread in the API section and give me a full discription of how you want it to work and i will see if i can make you something.
Thanks for the response, it is most appreciated! I was fairly certain I had tried any of the permutations that could have resulted in doing both already, but I wasn't certain if I was forgetting any of them.  I think until a change has been made or I can cut loose the funds for mentor-level membership I will just have my players use whichever they prefer, understanding that if they choose the rolling table they will have to add a second roll to reroll ones, or if they choose to use the standard rolls as exploding rolls they will have to calculate the subtraction for the 1's. Keep up the good work!