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[Pathfinder] Looking for 1-3 players for Jade Regent Adventure Path

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I'm a relatively new GM looking to run the Jade Regent Adventure Path. I already have two players and we need at least one more. Character creation rules are as follows: Will be starting at level 1. 20 point buy for ability scores. Sub-15 racial point races allowed, with the exception of Goblins, Hobgoblins, Kobolds, and Orcs.  No limitation on class (you may use the Unchained classes rather than the originals). Max starting gold for your class. Two traits, one of which must be a campaign trait found in the Jade Regent Players Guide. Third party content MAY be allowed. It will be on a case by case basis. I use a few house rules. Firstly, I use the feat adjustments found  here . Teifling may take variant heritages without the need for a feat. Please post a little about yourself, as well as a character concept or a finished character sheet. I prefer Myth-Weavers for character sheets. We will use Skype for communication.
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I guess it should be noted, currently, we have a bloodrager and an archer in the party. 
What time and day will this be played?
Thursday at 8pm onwards. No end time is set but it tends to run for 2.5-4 hours at a time.
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Perfect. Well then allow me to throw my hat into the ring as my Thursday game recently sort of crumbled due to the GM's schedule. I'm an experienced Pathfinder player/GM who loves to play the game. I especially enjoy making new and interesting characters and watch them grow and interact with the party and the world in ways I never planned. I like to build characters around a strong central concept and allow them to grow semi-organically from there; as it always throws me as a GM when a characters backstory seems to be more complex than the first four books even though they have a level one sheet. As far as characters to submit to this game I'm going to list a few unplayed concepts I've drawn up for now, with more to follow as I adapt the sheets for this game. This being said, I've played a little of everything and can always build something the party needs if requested. Concepts: Zoras Imbellor - Human Wizard: Young, energetic and fresh out of the academy, Zoras seeks adventure away from all those dusty books. Well, except for this mound of books he brought with him, they're hardly dusty at all! [Control Mage][ Zoras Sheet ] Thonan Wolfspear - Human Ranger: Bright eyed but stern, Thonan has lived his latest years as a caravan guard. He's fallen in love with the open road and protecting those who cannot protect themselves. [Bruiser/Survivalist][ Thonan Sheet ] Voren - Teifling Magus:  Always a pariah, Voren has fled persecution to dedicate himself to the mastery of his sword. [Skirmisher/Mage][ Voren Sheet ] Grosh - Human Druid:  Abandoned in the forest, Grosh is a servant of his god Gozreh, and travels with his guardian spirit to balance nature in the wide world. [Bruiser/Mage/Survivalist][ Grosh Sheet ]  I'll add to this list as time goes on and adapt sheets for those missing them. Let me know if you see anything that interests you and I can add more detail. I just figure I'm taking up a lot of this thread as it is. Cheers,  Johnnicus
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I am a longtime veteran of tabletop gaming, having played Pathfinder specifically for the past five years, and other games for thirteen years past that. Thursday evenings work perfect for me as well though I do have one inquiry: You said 8:00 p.m. but happened to leave out the time zone? My character concepts: Kelemane Dreadwood - Dhampir Inquisitor :  Cruel and to the point, most of Kelemane's waking hours are spent with blade, bow, and sorcery aimed at Evil. He is not kind in his endless endeavor to put them down, but as he sees it, they deserve the same pain they caused rather than the quick death most heroes offer. Tregyn Copperpot - Dwarven Druid:  A tad eccentric, Bregyn, together with his bear companion, Henrietta, has spent his life on the road, a travelling showman who now seeks wild adventures to finish off his rather mundane life. Henrietta feels likewise.  
Alright. Austin will be on later to give them a look. However we are a rather laid back group so no overserious roleplaying or aggressiveness towards other players. Beyond that it's all up to Austin who gets snagged. And remember the feat tax rules when making your character.
Shit! I completely forgot about the time! Yeah, the game is Thursdays at 8pm EST.