What can I say... I am looking simply for a good, heroic game with a small, tight-knit party of mature folk (no more than 4 players)! It seems all of roll20 just creams itself over kindergarten-style campaigns with 6-10 players. It's unmanageable for 99% of DMs here. I'd prefer the main system to be 3.5, but I don't have a problem with liberally borrowing ideas from PF. I am decently experienced in the former and somewhat in the latter. I'd also like a game where I'd have freedom to experiment. Groups and DMs who do not know what "The Stormwind Fallacy" is need not respond to this thread.