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Layers of floor treatments, buildings and tokens.

When I open the map I put together the buildings are covered up by the material I choose for the ground. I also can not get the people icons to be on a boat they always end up under the boat and are unable to see. I have to re-open the map and then the buildings are back on top of the ground cover.
1352489267
Gauss
Forum Champion
Left click on the object you want to be below other objects. Then right click on that object and select 'to back'. It will push it below everything else on that layer. Make sure you hit escape afterwards so you can select another object. - Gauss
1352555037
Gid
Roll20 Team
Matthew, are you saying that the order in which images are laying atop one another gets resorted when you reload a Page?
I've been having this problem lately. Where the items on the map layer seem to reorder their front to back order when the page is loaded. Reload the page and a different lot of items on the map layer will be wrong. Reload the page again and they might be correct or they might not. Seems pretty random.
On further reading. My issue may be somehow related to... <a href="http://app.roll20.net/forum/post/2794/to-front-slash-to-back-functions-not-working#post-22995" rel="nofollow">http://app.roll20.net/forum/post/2794/to-front-slash-to-back-functions-not-working#post-22995</a> I have a large map with a very large number of tiles added to the map layer. My apologies for the double post.
1360911015
Gid
Roll20 Team
Clayton, experiment with a new campaign with only a minimum number of overlapping images to see if this is really due to a tabletop bloat issue or pointing towards something else.
Will do. Was in the process of making a single image for the floor plan of that same dungeon to cut down on the tiles. Will see if the problem persists once I've implemented the change.
It's better to create the map in something like maptool, photoshop, or gimp and then export it as a single image or a few larger tiles.
Yes, I find for complex maps it is far easier to create them in Visio or Gimp and save it as a single image. Then I load that into Roll20 and place the movable tokens and lighting onto the map. Good luck.
Thanks for the tips folks. Work arounds to avoid this are great for the time being. But that doesn't change the fact that there is a possible bug here.