These tables track the important and most-valuable treasures of each character, as well as treasure that the party has acquired but has not been assigned to anyone. Some notes: 1) Mundane items are not tracked, such as a tent, a golden ring, or even a masterwork non-magical weapon (unless they cost many hundreds or thousands gp). 2) Remember that values here do not represent all the money given to the characters, as they spend money on miscellaneous stuff like beers, bribes, and even refurnishing buildings. 3) There is a "Recommended for Level X" cell that indicates the amount of total treasure that the Ingenium System recommends for that level. The GM sometimes will pay attention to these recommendations and will try to adjust a character's treasure to approach this recommendation. 4) Prices of Items are Market Values; except for those in italics. 5) Note: They ended the campaign at level 15 but never leveled-up, so their treasure totals do not reflect the recommended for level 15. Undistributed Treasure
Item
Value (gp)
Silver ring with inscription “For Emma—the light in my nights.”
150
Potion of Cure Wounds +4 (2d6 + 4)
200
2 Potion of Cure Wounds +8 (4d6 + 8)
800
Potion of Invisibility
300
Boots of Elvenkind
2500
1 potion of Haste (+4 bonus)
300
Potion of spider climb
300
1-foot-long blue-coral gecko
300
firepelt cougar carved in redwood
200
gold flame drake with tiny pearls for eyes
1,200
Vindicator: +1 human bane, shock heavy repeating crossbow
18,800
+2 chain shirt
4,200
80 pp
800
Wands of Cure Wounds (6 charges, 2d6+4)
1,200