
I have been working on various ways to integrate some of my works into the map layer. In this I used the align to map option which was problematic at best, so I thought of a simple method for reducing this issue further. I suggest an export option for the current page that we would be working on, allowing us to export the white-space exactly as it would be needed to be an exact match on drag n drop. The exported .png or .jpg can then be edited in our favored editor. Provide a specific folder for these assets thus allowing for direct drag and drop optimization and keeping them separate from other assets. Thus when a GM drags the map out onto the matching page dimensions it will automatically fit and have the grid aligned. I have managed to work in single tiles at 70x70 pixels yet I still have to set the dimensions in the map to 90x80 to get the hex to line up just right, cell for cell. However, getting a pre-hexed map to line up right is exponentially more troubling.