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[Diana P's 3.5e] Checkbox for weapon attacks to be token actions

Hiya Diana, pretty simple little request. I'm not sure how much effort it would take, but having the option to have a checkbox for single and full attack macros to be token actions. Having to open the sheet every time players want to attack can get tedious. I know we can just make abilities (which I've tried encouraging others to do), but they're lazy and end up just using the sheet. Being able to have it up there in the top for players would save sooo much time. Also, I saw the 1/2 str option for ability damage, thanks for adding that in like I requested!
1445109948
Diana P
Pro
Sheet Author
Sorry Viktor, I don't know of any way to make a checkbox to toggle those as token action.  It is a special class (class='tokenaction') which sets them as token actions and I really do not know how to apply that to the button with a toggle.  If you know of a sheet which does that, I can try to decipher how they do it but I suspect it would require javascript which we can't use in the sheets.  You can, however, drag the buttons down to your macro bar, however and since macros on the macro bar can be renamed now (in the right-click menu), you aren't stuck with the generic attack name that the button is called. :)  Can even color-code them red for attacks or something also!   Any of the buttons except for ones in repeating sections can be pulled down there.   Hope that helps. (And you're welcome for the 1/2 str ability damage.)
That is unfortunate. I don't personally know of any sheets that can achieve that, as I have actually only really used your sheet since character sheets became a thing :P Thanks for the tip on pulling them down to the macro bar though, I wasn't aware of that at all!
1445120207
Ziechael
Forum Champion
Sheet Author
API Scripter
If all else fails run the roll from the sheet then press 'up' with the chat box active and it will display the last command run, you could then just copy and paste that as an ability...? That being said, Diana helpfully has most (if not all) of her macros visible in the sheet for personal tweaking/debugging so you could just copy and paste them from there... or write universal ones (a bit more work but a massive timesaver once you've got it down right, a few tweaks per monster/player and you are done).