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Dungeon World Looking to Start Campaign Either Wednesday or Saturday 7:00 PM CDT

I am going to start a Dungeon World game to be played weekly either Wednesday or Saturday Nights at 7:00 PM CDT (soon to be CST)... Sessions will run 3 hours... Voice will be used but Not Video and the Chat Program will be Hangouts... I will need 4 to 6 players, New Players will be Welcome as well as DW Veterans... If you are interested please Post Something Here (keeps Bumping down) and  or Drop Ajax a Private Message... -Ajax
Tuesday works for me.  Do you know if you will be allowing Class Warfare material?
Wednesday or Saturday only days that I would run this... -Ajax
Sorry, I thought I saw Tues.  My bad, never mind unfortunately.  Unless you decide to start earlier on Saturday.
I'd be interested in joining in.  I don't have any DW xp but I have some AW xp and want to play more PbtA games. 
I'd be willing to join in. I adore dungeon world! I'd preferentially like to play Wednesday, but Saturday works for me too.
Once I have a few more folks interested I will put something up... -Ajax
I'm definitely interested in giving Dungeon World a try and would love to join your game if you have the space.
What campaign setting will you be using? Also, will you be running and of the prewritten adventures?
The Game will definitely be played on Wednesdays, I would like a few more players if possible... I will send out some more information to those who have shown interest... I prefer the players going into the setting cold, I will say that it will be somewhat of the fantasy setting determined by the players actions and ideas... All the material used in the campaign will be original... The rule set used will be the standard rule set... -Ajax 
How is this different then basic D&D? I am interested in playing so sign me up....
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Ajax
Pro
@Moss It's role playing, but the mechanics are totally different, in Dungeon World the GM/DM doesn't roll any Dice, everything is determined by the player reactions to immediate events and it is largely narrative with player reactions dictating the flow of the game and the story progression... Basic Rolls are directly tied to Ability Modifiers (these are the same as D&D) but the DIce mechanic is 2d6 + Ability Modifier, and the results are: 10+ your action succeeds without a hitch, 7,8, or 9 you succeed but with a consequence, 6 or less you fail... A simple example of play might be: DM/ "You are sitting at a table in your favorite tavern with several friends, a tall rough looking man walks in and ambles up to the bar and orders a glass of milk. (then the DM asks your character directly) "Who is he and how do you know him and What Do You Do?" Now building on the results of what you've answered (which is entirely made up by you on the spot), the story continues... You can see how many different ways this could take the story, maybe he's a long lost brother, a sworn enemy, he jilted your sister, saved your life, etc (endless possibilities based on that one simple answer)... That's a simple explanation of Dungeon World... -Ajax 
Ajax said: @Moss It's role playing, but the mechanics are totally different, in Dungeon World the GM/DM doesn't roll any Dice, everything is determined by the player reactions to immediate events and it is largely narrative with player reactions dictating the flow of the game and the storyprogression... Basic Rolls are directly tied to Ability Modifiers (these are the same as D&D) but the DIce mechanic is 2d6 + Ability Modifier, and the results are: 10+ your action succeeds without a hitch, 7,8, or 9 you succeed but with a consequence, 6 or less you fail... A simple example of play might be: DM/ "You are sitting at a table in your favorite tavern with several friends, a tall rough looking man walks in and ambles up to the bar and orders a glass of milk. (then the DM asks your character directly) "Who is he and how do you know him and What Do You Do?" Now building on the results of what you've answered (which is entirely made up by you on the spot), the story continues... You can see how many different ways this could take the story, maybe he's a long lost brother, a sworn enemy, he jilted your sister, saved your life, etc (endless possibilities based on that one simple answer)... That's a simple explanation of Dungeon World... -Ajax  That sounds like a ton of fun. Will you being using your own campaign setting)
Ajax, I'd like to get in on this.