
Ever wanted to become a mage that uses video game references for powers? A hobo with magical powers of cosmic brilliance? A Fast-food Clerk with the power to fry your enemy's face off? Ever wondered what a super power would be like if it was based on the Mundane? Well, look no further! I am stating up an Unknown Armies campaign, based on the occult modern setting. With lots of room for creativity, imagination and even your own power, this system is driven largely by imagination and willingness to experiment! For those of you who do know of Unknown Armies, the system will be slightly modified and simplified for the sake of others. And about me? I'm just your new-ish GM, ready to finally revive an old friend's circle favorite game of ours. The setting will be a Pilot/test session, perhaps a simple one session for about 3-4 hours at most. After the post-session analysis and brainstorm, I will definitely decide whether or not to continue! <a href="https://app.roll20.net/lfg/listing/7152/mysteries-of-innisfield-isle" rel="nofollow">https://app.roll20.net/lfg/listing/7152/mysteries-of-innisfield-isle</a> Who: I, the GM, am looking for a few players, mostly two more from the amount I already have, who can make it to the session. What: Unknown Armies set up, Lite with simplified rules and a few homebrew ideas. When: Time to be decided, but it's going to be on a Weekday, near the night at my time zone, around. Where: On Roll20, mostly Type Roleplaying with some in/out of character chatting on skype. Microphone is not required. Why: Because Unknown Armies is amazing and everyone should get the right to play random kinds of powers! Basic Info: <a href="http://en.wikipedia.org/wiki/Unknown_Armies" rel="nofollow">http://en.wikipedia.org/wiki/Unknown_Armies</a>
PS: If interested, keep in touch with me, since I will be explaining the system soon enough! Many thanks!