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[Ex 3e] Exalted Character sheet bugs

First of all, thank you for providing this sheet so soon after the Edition was provided to us but there are a couple of things that I would like to point out: The performance skill in the abilities list is missing. Or if it is somewhere else like craft I can't find it. It is not possible to remove all the skill points once they have been set. Writing anything in the flaw area of the character sheet is erased once the character sheet is closed and opens again. That's what I have noticed so far.
1445901010
Lithl
Pro
Sheet Author
API Scripter
Hey Matthew. I'm not the original author of the Ex3 sheet (I did Ex2 =P), but I'm planning to do some work on it once I finish my first pass of the book. Assuming the original author doesn't come around to implement fixes to your errors, it would be useful to me if you continue to update this thread with any other errors you find!
1445932132

Edited 1445938446
Well, I figured out a way to remove skill dots using the attributes and abilities tab entries, but as with your sheet, there should be a way to directly remove it. The Intimacy section also could use a bit of improvement because it doesn't provide any more drop down boxes for each line that you add. Merits section also behaves oddly, sometimes adding dots here and there when it shouldn't
1445987097
Lithl
Pro
Sheet Author
API Scripter
While unintuitive, I believe you can actually remove all dots from an attribute/ability on the Ex3 sheet by selecting the radio button group (click on any dot), and hit the left arrow key until they go away. The button groups have an invisible button for zero, and the arrow keys can navigate which button is selected. Of course, that doesn't work for someone using the sheet on mobile. =)
If the sheet gets an update will this effect any in progress characters
1447305179
Lithl
Pro
Sheet Author
API Scripter
Chris said: If the sheet gets an update will this effect any in progress characters The currently-unpublished changes that I have so far should have the following effect on existing characters: Your first 3 specialties will disappear from the sheet, but their values will still be available from the Attributes & Abilities tab, so you can copy & paste them back into the repeating section for specialties Flaws disappear (Merits, Flaws, and Backgrounds from 2e have all been folded into Merits in 3e) Personal/Peripheral Essence motes will be blanked, and their max value autocalculated. (You should still be able to find the values on the Attributes & Abilities tab.) XP values (current, total, solar current, solar total, silver, gold, and white) will be blanked. You should still be able to find the values on the Attributes & Abilities tab. Project slots change from a simple number to three major slots and a repeating section The above is from a cursory scan through the changes I've made, and I'm not quite done working. It's possible I've missed something, but any field whose attribute name changes and was not previously part of a repeating section can be found on the Attributes & Abilities tab.
Since my character are human, we haven't tested out the charm section, however the sorcerer has no problem with the spell area as far as I know. It probably is a good idea to make it relatively generic so that future types of Exalts will be supported, probably adding segments similar to charms and spells for when your character has specific Exalt features like shapeshifting and astrology.