Greetings, I'm a new subscriber to Roll20. I was hoping after going Pro I'd be able to find a script already made to import character sheets from PCGen output. I haven't been able to find anything on the forums about it though, the closest thing I could find was a stat block importer that could get me by, but it's missing a few things I'd like to have (spells in particular). If another option exists I'd appreciate it if someone pointed me in the direction of it. Since I couldn't find anything that met all my needs that already existed, I started coding up a python script last night that takes the .xml output of PCGen and formats it in plain text in such a way that's I can use a really simple JS script to import almost all of the character fields within the character sheet. There are still a few hiccups that I need to work out of it (for some reason I can't figure out how the attribute values for weapons None/Melee/Ranged field work quite yet, but it'll get there). Would these scripts be something people would be interested in? If there's interest I'll upload the python script to github tonight after finishing up the remaining attributes and post the .js file here. Thanks, Noe3 EDIT: Woops, forgot to tag as [PF] and can't seem to change the title, sorry about that! EDIT2: So here is the pair of scripts I made last night: <a href="https://gist.github.com/gatesnp/14bad4acca76b3cf51" rel="nofollow">https://gist.github.com/gatesnp/14bad4acca76b3cf51</a>... UPDATE 11/12/2015 So I decided to nix the python go-between script and write my own ouput sheet for PCGen. I've updated the github gist with this script. The file is csheet_pathfinder_roll20.txt.ftl. All you have to do is navigate to PCGen's root directory and drop that bad boy into ./outputsheets/d20/fantasy/htmlxml/ and it should show up as an option when you export. Take the file that you export, paste it into the GM notes of the desired token and run the js script using "!PCGenPFImport" and it should handle the rest. Since I switched over to using the output sheets I've added Feats, Racial Traits and Class Abilities. Full disclosure, I don't know Javascript at all and used Jason P.'s statblock parser as a basis for creating the .js file, and straight up used a bunch of his code for 99% of what I'm doing. This thing still has a lot of limitations, here are the ones I can think of off the top of my head: HP is just bunched up on the first class for now. There wasn't a good output format from PCGen that had everything I needed to perfectly fill out the character sheet, but what I have now should fill out everything "Good Enough" for NPC's. For PC's you'll have to make some edits after importing, but it does a lot of the work for you. Attacks aren't perfect right now. The output sheet tokens don't have good variables for me to use for everything. It would be a lot of work to get them perfect, but it's probably possible (even if I have to go to the level of (if hasfeat weapon finesse etc.) Attacks Weapon Proficiencies are always set to Yes right now Iterative attacks aren't in, I just forgot to add them, they're pretty easy to add. I haven't tried this script on a monster yet, so I'm not sure how it will work, I imagine it should be fine though. Spells caster attribute is actually possible, but not in yet. A lot more I'm forgetting I'm sure, but it's a good start, I'm to a point where I think it's usable, let me know if there is anything you'd like me to add. If anyone finds any problems with either script, I'd appreciate it if you posted your issue here. UPDATE (11/15) Updated the PCGen output sheet fixing some errors to class feature output, also added items and traits.