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a D&D 5E question or two..

I hope no one minds me asking here.. but i am not on any other D&D forums.. I have been reading the players hand book in preparation of hopefully joining in  on a game.. so far i am drawn to playing a cleric but was hoping for some clarification from a DM. As a war domain priest you get a spell:  CHANNEL DIVINITY: GUIDED STRIKE Starting at 2nd level, you can use your Channel Divinity to strike with supernatural accuracy. When you make an attack roll, you can use your Channel Divinity to gain a +10 bonus to the roll. You make this choice after you see the roll, but before the DM says whether the attack hits or misses. So.. this doesn't say how often it can be used.. or is there a rule about channeled spells that i don't know? Cause having a +10 bonus every turn is a bit overpowered i think..  Also.. at 8th level you get divine strike which infuses your weapon with enegery and says you can use it once on each turn.. so does that mean i could constantly have my weapon infused? 
Take a look at the Cleric table on p. 57 of the PHB.  You only get one channel divinity at level 2, 2 at level 6, and 3 at level 18. At level 8 as a Tempest Domain cleric, you get an additional 1d8 damage on your first attack every round.  Infused is meaningless in a game play contest.  It is a passive thing.  You always get it (if you are tempest domain).
Ahh thank you chris... i must have read it and forgotten or just missed that... it's alot to take in, and my memory is horrible :) 
I hadn't realized how many sub classes per class.. i was just planning on going healing cleric.. but man the other subs look like fun:)
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Gen Kitty
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