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A proposal for you guys to get more monies!!!!

It would be good for the Roll20 team to make monies for continued development of the software and to pay the server fees. It would be good to have features that your supports wish for to be implemented. Two great things that could go well together? As a suggestion, you could post up proposed implementations and have people donate to the ones they would like to see happen faster. You would of course only pick the ones you felt were right for your product, but list those out and do a monthly fund drive and see which ideas garner the most money. Just a wild thought, you guys rock.
I like the concept. but overall i'm not sure how popular it will be
It's certainly not an original concept. I believe that MapTools did it at least for a while, might have been Vassal, it has been a while.
I also like the idea. I don't think Maptool has ever done that (it is free). I don't know Vassal well enough to confirm.
Actually, MapTool was doing exactly this few years ago (2008, 2009? I can't remember it now): people was offering money for supporting the features they wanted to be developed, or developed first. Such features were offered in an "official feature request list" with a field for voting them with money. I'm not sure if this is a good approach for Roll20. Actually, I have no idea . . .
Hey, maybe, you already have found this. But as I was listening to this story on NPR, I couldn't stop thinking about roll20: <a href="http://www.kqed.org/a/forum/R201211281000" rel="nofollow">http://www.kqed.org/a/forum/R201211281000</a> In particular, the piece about vanity metrics got my attention. I've watched that support bar for weeks because I really want roll20 to survive and thrive. So, I got all but one of my players to spend the money to become backers (the one who didn't is in grad school and stated clearly that if he wasn't living on ramen that he'd shell out the cash). I know that my group became instantly and deeply invested in roll20 and were all willing to spend the money to push that bar from red to yellow. Maybe this NPR story helps you guys make the most of the deep devotion of your current supporters. Good luck, -zerfinity
We actually discussed this a lot at one point, but we backed away from it for a couple reasons: 1) It could end up being a little disingenuous. Basically, we want to work on Roll20. We've got people who are paying to keep that happening. Do we hold them hostage with features until we meet certain metrics? Or do we develop at the pace we're able? 2) We don't want to be tied to a development cycle that relies on just accomplishing sexy features again and again and again. Right now, there's a half dozen whiz-bang things we know we're doing in the next few months. After that, there's nothing that's even crossed our mind as a new feature... and we're REALLY okay with that. We're trying to maintain a simple interaction tool. So we want to take time to keep it clean, to debug it, to better polish and calibrate it. That doesn't necessarily sell well. That said... the supporter bar has helped us establish the basic mission statement of pushing for subscriptions, and we're really pleased with the results so far. The gradual climb we're seeing is promising. That doesn't mean we're completely "out of the woods" or safe to stop innovating, so we'll keep on trying to figure out ways to make supporting us better and easier, and you keep spreading the word!
fyi, im spreading the word as much as I can on facebook and ive only been with yew guys for 2 weeks. AGAIN I SAY, theres nothing as useful ive ever found for playing D&D or any other tabletop rpg as roll20. Ive been rolling dice for 11 years, searching for ways to make games faster and entertaining. Cant wait to support, but like the ramen kid up there, its just not in my budget yet.
iv been here on the fourms for about a month. cant find a game :(
Just keep trying Xela. Or start your own game. Use this as an impetus to become a GM.