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Multiattack implementation creating possibly unintended order of operations issue

Hi, I've been trying to help with a 4e macro, in which someone would be able to a) choose a set number of targets in a prompt, and b) have those targets defenses printed. However, I'm suspecting that multiattack is a printing function, rather than an if/then logic operation. I posted in the general community forums on this issue: <a href="https://app.roll20.net/forum/post/2712230/problem-" rel="nofollow">https://app.roll20.net/forum/post/2712230/problem-</a>... If the Multiattack function instead said "I want to roll these only when prompted", then I think this problem would go away.
Did The Aaron's post in that other thread clear things up such that this thread can be closed?
Well, he did reply to it, but I'd like to know how to do his "clever macro" to deal with this.
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Stephen Koontz
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Gharbad, since your issue isn't a bug or a technical problem, I'm going to close this bug report. I'd recommend you follow up on that other thread or send a PM to get more assitance with scripting your macro.