I'm currently looking to recruit one more player for a game I am currently Running. I am in Need of healer, You do not have to be a Life cleric, but you would rather be responsible for the general pool of health that belongs to the meat suits of the rest of your party The
game is a partially homebrew world that will be changing and reacting
to how the players choose to interact with the setting. I am making an
effort to provide a unique experience with this game, by creating custom
magic items, powers, and even feats to help build the world. I
am a long-time GM with a history of long and short running games. I take
efforts in creating a balanced and fun environment for my players -
both in game and out. I prefer to game with people who aren't one
dimensional, and who can make me laugh. For a balanced and fun
environment in the game, I'm fairly relaxed about most rules, allowing
players the options of knowing that intelligent actions and Story takes
precedence over mechanical rules. I do recognize that failure is
not the same as death, I often rule that there can be consequences for
characters failing that arent immediately murderous. I will try very
hard not to seek to murderer players though sometimes even I will be
tempted to fail my rolls for that. I dont punish players for questioning
my actions. Sometimes my answers will be there is a reason that action
didn't work and its not because I told you so, or I will look back at
the book and say your absolutely right let me fix that mistake. I will
make my best attempt to be fair. What I'm Looking For Players willing to talk with me and get along with the other players in the group.
Someone who enjoys playing a game for playing a game. Who wants story,
action, shenanigans, Dungeon crawling, Town rebuilding, magical
research, combat research, willingness to dig into the game world and
learn something new. Players willing to understand that inserting the pointy end of your weapon isn't always the answer to every problem
Storytellers. People who want to interact with the world, and with
other players. Story and RP trump basic rules nearly every time. A player that can handle resource management and monitor battlefield tactics and make decent decisions to amazing decisions. What I'm Not Looking For Rules Lawyers. I'm an easy going GM. I do like giving my players the
ability to think outside of the box. Players who can only operate inside
a box annoy me and my current players. But if you again
feel I made a large mistake do see earlier comment Crazed Homicidal Players. Why
are you trying to role play? If that is what you want there is a shiny
first person shooter with your name on it. There are reasons why
monsters or NPC's do what they do, If I'm going to spend hours of my
time creating this world each week and running it, the least you could
do is talk to an NPC before you stab it to death Players who have
zero communication skills. I expect you to Roleplay, I expect you to
talk with your allies and your foes in some cases. I currently have Four players, A Vampire Monk < he got bit in game, and is struggling with his monster side> who likes fire a little too much An elvish melee ranger/rogue hybrid
a Half drow Paladin of Nature, who acts like she is noble and a recent addition a Half orc homebrew class who is rather like a Unholy paladin I am looking to add one more to the mix. Game
times are Tuesdays 4:00 ish PM <PST>, basically when everyone is
around and prepared to go till 11pm+ or until one of the party has to take
off due to work, school or real life getting into the mix. Players must
have access to mumble or install it , we supply the server you supply
the player. I don't require you to attempt to create a voice for your
character but I do expect you to talk to the GM and the Group. Please if your interested, send me a PM in Roll 20 and ask any questions you might have.