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Make a success count as two succeses.

In games like Axis and Allies Naval, where a roll of a 6 on a d6 counts as two successes, is there any way to make a macro or code to make it show 2 succeses instead of one?
1451260821
The Aaron
Roll20 Production Team
API Scripter
There isn't any way of doing that with standard d6s in the dice syntax, but you can make a rollable table where the faces are the successes or failures: • 2 Successes • 1 Success • 0 Successes with appropriate weights. You'll likely need 2 or more tables for only 6 hits, 5+ hits, 4+ hits, etc. Could even put them in the form: • 2 Successes (6) • 1 Success (5) • 1 Success (4) • 0 Successes (3) • 0 Successes (2) • 0 Successes (1) Anyway, then you can roll them like: [[ 3t[ 5plus ] + 1t[ 4plus ] ]] and get a total that is the correct number of successes, you just need to have the number of successes first in the items. See:&nbsp; <a href="https://wiki.roll20.net/Card_Decks_and_Rollable_Ta" rel="nofollow">https://wiki.roll20.net/Card_Decks_and_Rollable_Ta</a>...
1451265338

Edited 1451283342
Here's an alternative approach To adapt the dice-rolling macro, simply replace all instances of d10 with d6 and all instances of 10.1 with 6.1 Note: would not work for ?{TN} = 6; use something like [[ ?{Number of dice|1}d6&gt;6 * 2 ]] instead.