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Hopefully a simple question; Is there a way to restrict the number of times a dice can reroll, so in the unlikely event of a continuous string of maximum rolls, it won't keep going forever? Something like /roll 1d6!(maximum 3 times)
It's not simply unlikely; it's very, very unlikely that you'll have a d6 explode 4 times (1 in 1296 chance of this occuring). If you're extremely concerned about this edge case of an edge case, you could wrap each of your d6's in a keep/drop function. i.e. [[ {d6!, 24 + 0d0}kl1 ]]