G1/Animated style) Game 5-8 games (2.5-3hour each)&nbsp; GameNight: Saturday, but this is not locked down. Live voice chat RP [mic required]&nbsp; The Autobots and Deceptions have sent a crews into space to look for a planets with energy to harvest. Your ship of a moderate size crew (Players plus a few extra rank and file bots) has encountered an enemy ship and after a short combat the Decepticon crash land on a planet called Earth. The Autobot limp to the moon. The Decepticons won’t take long to set up a hidden base and ether build a new ship &nbsp;or send a message to High Command. The Autobot have atmosphere transport but need to fix the trans-wrap drive…somehow. Choose if your Autobot or Decepticon, avoid the detection by the humans, take the emery ship and get off this rock and report back to base. The system is home brew which my friend has worked on and play tested for 4 years. It's a lot better than most homebrews I've seen, and I feel it fits the setting very well.&nbsp; It uses the old G1 toy tech spec {<a href="http://tfwiki.net/wiki/Tech_specs" rel="nofollow">http://tfwiki.net/wiki/Tech_specs</a>} as a bases for the stats. Single roll to decide most actions in the game. A very large selection of weapons, powers, team abilities, skills, and alternate modes (What you change into).&nbsp; Story premise is negotiable So...who want's to "ROLL OUT" a character?