I've been looking to get into a 4e game recently, and had little luck, not finding something compatible with my playstyle. Hopefully I would like to play a game of 4e that emulates the style of early D&D - though not necessarily in the dungeon crawl, monty haul style, but in the rare, flavourful magic items, a lack of shops where you can just buy up magic armor and weapons for a fee - instead you have to beg, bargain and steal to get what you need, or put in the time and effort to create it yourself (instead of just using the ritual and waiting a few hours). Something where the party works together, but the DM doesn't shy away from conflict or even violence between party members, and who lets the party interact in a way that feels natural, instead of trying to force players to get along, and create a compatible group, sometimes the best groups are the ones that are incompatible, and have to work through it anyway. Or those rare moments when the party realizes that they've been played and that dagger in their back was from an 'ally'. Effectively, I'm looking for something fun, with a lot of intrigue, both from the players and the campaign setting. I'm generally available every evening, from ~4EST onwards, with the exception of Tuesdays and Saturdays, wherein I am unavailable. Generally, I play in a mixture of voice and text chat, but am open to anything in this front; in 4e, I tend towards frontliners - either tanky strikers, or hybrid/off-class defenders, but can play pretty much whatever role is necessary for the group. It's easy enough to contact me via PM here, or via skype at nakiitae Thanks for any consideration in advance, and I hope to game with you soon :) EDIT: Fixed for time clarifications. My bad.