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LF1M Mutants and Masterminds 3e GMT 18.30 -2200 monthly Thursdays

As a fully licensed member of Crown City's superhero team you'll be responsible for stopping a variety of super related crimes and other disasters. Please no anime characters. Or Summoners or duplicators. This will be my first time running this system so want to keep things fairly simply. New players are welcome. This is not going to be a super grimdark campaign, nor will it be a joke campaign. Please keep in mind your characters will have needed to pass a 4 year training program to be allowed to use their powers to fight crime and as such would need to be good people. The time is a placeholder at the moment although I wont be able to start the game until January probably as I'll be moving. I've been reading up on the rules for some time now and am very excited to run a campaign. if you have any questions about the setting or potential character concepts please post below.
Currently there's a speedster., a light energy controller and a powerhouse.  Currently the team is lacking a tech specialist or scientist
Hey, so I have an idea for a Gimmick character who could easily be tweaked into a Tech Guy.  The idea is kind of Booster Gold meets Green Arrow.  He carries a variety of Disks that do various effects.  The idea is that he's a highly skilled Hero who's very good at what he does, but his attention-seeking personality and desire to be famous cause other to take him as a joke.
So, &nbsp;was working on a revised version of the character, but the the program crashed and I lost all of my progress. &nbsp;So, here's a link to the unrevised version of the character, but the final version wl have most of the same powers, I just need to change up the skills and advantages a bit. <a href="http://www.myth-weavers.com/sheet.html#id=275859" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=275859</a>