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[Help] Calendar Script breaking?

Hello! I've been using a Calendar script recently, and it works great for the most part, but occasionally, I get this error and it has to be reset; events.js:72 throw er; // Unhandled 'error' event ^ Error: listen EADDRINUSE at errnoException (net.js:904:11) at Server._listen2 (net.js:1023:19) at listen (net.js:1064:10) at Server.listen (net.js:1132:5) at Sandbox.start (/home/symbly/www/d20-api-server/sandcastle/lib/sandbox.js:35:15) at Object. (/home/symbly/www/d20-api-server/sandcastle/bin/sandcastle.js:11:9) at Module._compile (module.js:456:26) at Object.Module._extensions..js (module.js:474:10) at Module.load (module.js:356:32) at Function.Module._load (module.js:312:12) It's not a major inconvenience, but it is a little annoying to have to go and reset it every time. Some help would be appreciated. Thank you!
1452442719
The Aaron
Roll20 Production Team
API Scripter
The EADDRINUSE error is inside the API sandbox. It's an ongoing issue the Devs are working on figuring out. It's not caused (as far as we know) by any one particular script. Apologies!
Darn. Oh well, thank you for the quick response!