Desnus Week 1: Day 1: Wolf Squad travels (4 hrs) through Hex -01,01 (Encounter Roll 51) and (4 hrs) -02,00 (Encounter Roll 24). Kizzak's Assisted Survival Roll for Food/Drink - 34. Day 2: Wolf Squad travels (4 hrs) through Hex -03,01 (Encounter Roll 62) and (4 hrs) -04,01 (Encounter Roll 14, Terrain 1, Forest, Encounter 63 6 Goblins and 3 Goblin Dogs. We fight. We win.). Kizzak's Assisted Survival Roll for Food/Drink - 34. Day 3: Explored Hex -04, 01. Survival roll 36, Mysterious Find, Rolled 3, 6 points toward Island Mysteries). Day 4: Traveled (4 hrs) to Hex -05, 02 (Encounter Roll 89) and Scouted Hex -05, 02 (Assisted Scouting Roll 36 - 2hrs). Traveled (2 Hrs) thru -04, 01 (Encounter Roll 95). Issachar's Assisted Survival roll for Food/Drink - 33. Day 5: Traveled (2 hrs) thru -04, 01 (Encounter Roll 95). Traveled (6 hrs) to Hex -04, 00 (Encounter Roll 46). Day 6: Explored Hex -04, 00. Assisted Survival Roll 36, Landmark. Assisted Survival Roll for food/drink -34. Day 7: Return to the Outpost via Honing Stones. Day 8: Terrible Lizard Mission (I know, should be day 1 but I forgot and don't want to mess up by copy/pasting again). Day 9: Issachar checks the ledgers at the ranch. Day 10: Rest and Crafting. Issachar checks on the construction at the ranch. Day 11: Travel thru Hex -01, 00 (Encounter Roll 58) and -02,00 (Encounter Roll 76). Day 12: Travel thru Hex -03, 01 (Encounter Roll 11, Terrain 2, Jungle, 7 Deinonychuses , Wild Empathy and deer carcass for the win) and -04,01 (Encounter Roll 10, Ruined City, 4 Wights, We crush them). Day 13: Travel (4 hrs) to -04, 02 (Encounter Roll 08, Underground, 8 Derro, We win ugly.), Scout -04, 02 (2 Hrs) (Assisted Cartography Roll 45), Travel (2 hrs) to -05,03 (Encounter Roll 86). Day 14:Travel (2 hrs) to -05,03 (Encounter 86), Scout -05,03 (2 hrs) (Assisted Cartography Roll 45), Travel (4hrs) to -06,03 (Encounter 05, Forest, 2 Werewolves, We crush). Day 15: Scout -06,03 (2 hrs) (Assisted Cartography Roll 45), Travel (4hrs) to -07, 03 (Encounter 98), Scout -07,03 (2 hrs) (Assisted Cartography Roll 45) Day 16: Travel (4hrs) to -08,03 (Encounter 11, Savannah, 1 Giant Frilled Lizard), Scout -08, 03 (2 hrs) (Assisted Cartography Roll 45), Travel (2 Hrs) to -09, 04 (Encounter 11, Jungle, 1 Bat Swarm) Day 17: Travel (2 Hrs) to -09, 04 (Encounter 11, Jungle, 1 Bat Swarm), Scout -09,04 (2 hrs) (Assisted Cartography Roll 45), Travel (4 hrs) to -10,04 (Encounter 95) Day 18: Scout -10,04 (2 hrs) (Assisted Cartography Roll 45), Travel to -10,03 (Encounter 100), Scout -10,03 (2 hrs) (Assisted Cartography Roll 45) Day 19: Travel (4 hrs) to -09,03 (Encounter 05, Swamp, 2 Giant Frogs), Scout -09,03 (2 hrs) (Assisted Cartography Roll 45), Travel (2 hrs) to -08, 02 (Encounter 14, Underground, 2 Wererats) Day 20: Travel (2 hrs) to -08, 02 (Encounter 14, Underground, 2 Wererats), Scout -08,02 (2 hrs) (Assisted Cartography Roll 45), Travel (4 hrs) to -07, 02 (Encounter 07, Jungle, 1 Constrictor Snake) Day 21: Scout -07,02 (2 hrs) (Assisted Cartography Roll 45), Travel (4 hrs) to -06, 02 (Encounter 34), Scout -06,02 (2 hrs) (Assisted Cartography Roll 45), Return to the Outpost via Honing Stones. Day 22: Issachar decides to finish the Composite Longbow (+0). (DC 15) (Craft check 22 = 4 gp progress. Total Progress = 20 gp.) Day 23: (DC 15) (Craft check 22 = 4 gp progress. Total Progress = 24 gp.) Day 24: (Craft check 22 = 4 gp progress. Total Progress = 28 gp.) Day 25: (Craft check 22 = 4 gp progress. Total Progress = 32 gp.) Day 26: (Craft check 22 = 4 gp progress. Total Progress = 36 gp.) Day 27: (Craft check 22 = 4 gp progress. Total Progress = 40 gp.) Day 28 Did claim quest, finding 4 herbs (Heal 17), 3 Claim points Day 29 Claim Quest finding 1 herb (Heal 18), 3 Claim points Day 30 Claim Quest finding 5 herbs (Heal 23), 3 Claim points Day 31 Claim Quest finding 4 Herbs (Heal 25), 3 Claim points Tobin: Day 1: Began construction on Bedroom at the ranch (8 goods, 2 Labor) Day 2: Finished Bedroom (5 Labor) and began work on the Garden (5 Goods) Day 3: Finished Garden (4 Labor) and began work on Sewer Access (2 Goods, 1 Influence, 2 Labor), completing it late in the day. Day 4: Recruits Laborers (1 Influence, 2 Labor). Upgrades them to Guards (2 Goods, 3 Labor) Day 5: Upgrades Guards to Soldiers (220 gp) Day 6 - 31: Earning Capital (Take 10=20=2 Capital/day): 25 Goods, 25 Labor Old Cob: Day 1-31: Earning Capital (Take 10=17=1 Capital/day): 15 Goods, 16 Labor Kizzak: Day 1-21: Exploring with Issachar Day 22-31: Earning Capital (Take 10=20=2 Capital/day): 10 Goods, 10 Labor Earning from buildings: Desnus (Take 10 = 41): 127 GP 1 SP