Thanks! Glad to have at least one person along for this ride. I am always a fan of evil PCs, which is why this adventure path appealed to me. I'm also something of a writer and seeing as I did freeform, forum-based prose RPs before I ever really knew what tabletop was I am there with you in that respect. I don't do voice over for my characters unless the game has a comedic tone, though...but only because my voice over work is notoriously bad. (Though I can do stereotypical evil overlord/scheming evil mage voices, as well as some devilish/demonic, undead and lizardfolk/kobalds/naga/general "reptile men" voices decent enough to not be humorous.) Wendsdays would be fine, but due note that I have school and won't be getting done until around 9:00PM EST, and won't be arriving home until 9:30EST. If your ok with late night gaming (10:00PM +) Wednesdays are one of the few days I am gurinteed not to be working (as I specifically have it "always off" for school) which is why I listed it as a good day.....as long as late nights don't bother you.(Or you happen to be in a non-EST timezone.) So yes, I'd be totally game for that, whether you decide to play or GM! As for my character concept, I'm still fleshing things out, but I'm thinking about making a Diabolist or some form of Necromancer. Either way, I see a character with decent int, decent cha and ties to some noble family, possibly even a distant Thrune relative though it may not even be a noble family from Cheliax in the end. Either way, I see them being distinctly neutral evil in outlook. Their prime motivations would be twofold. The first would be earn the power they believe rightfully due to them as a member of *insert noble family name here" that being X-times removed from the head position in the family has denied them. The second would be sheer boredom; while they could have easily lived their life in luxury, expanding their magic knowledge/power while being handed all the world's material comforts....that idea bored them. They wanted to see what their magic could do to others firsthand...they wanted "field experiments," excitement and ever-more-intellectually-challenging games to test their mind's power. They would also be quite spoiled and decadent, with a taste for the finer things in life and would be quite self-indulgent, both in terms of worldly pleasures and also in terms of their "games" that they would be constantly playing. However, despite their sadistic streak, playful nature and seeming lack of any principles beyond catering to their whims and power lust they would have an almost lawful evil level of control over their darker personality aspects. They would be a skilled manipulator able to put on the right "mask" for the moment. They would be highly organized, a long term thinker, and very much about using the party as their "weapon" and "armor" instead of being out to betray/be a dick to them at every turn.(Evil played that way, in my mind, is "evil stuiped" and not the right way to play an evil PC). They would see the world as a big chess board, with some people as pieces and others as the hands moving them across the squares; they strive to be the latter. They would be a selfish, spoiled, entitled noble brat with sadistic and chaotic tendencies who views reality as a game, but one who is smart, highly manipulative, skilled with words and very prudent in their machinations. High int, High Cha (at least 14 or better in both is my final aim) and likely at least a non-negative wisdom modifier. Also, I'd ABSOLUTELY LOVE it if we could coordinate backstories somehow, as I feel it would be easier to keep an evil party together if we all had some kind of bond other than "we desire power, so lets team up to take over s**t!" to keep us together. Also, be aware, that I do not like to play in games in which point buy is not an option on the table. I don't mind players being allowed to roll their stats, but I only will play if I have the option to not role and just use point buy. If your dead-set against point buys, then sadly that will be assuredly a deal-breaker for me unless I can use another player's rolls if I like them better and, likewise, other players can use the rolls of me or any other player who's rolls they like better. I just thought I'd get that out of the way now in case it causes some issues for you.