The Iron Kingdoms RPG uses the setting from Privateer Press' Warmachine and Hordes miniature game. It is a unique system, with statlines and combat encounters similar to the miniatures game. For those that aren't familiar, the setting has been described as "Gritty Fantasypunk", or steam power and gunpowder meet sword and sorcery. Also giant robots. Character creation is a snap, and because you start with (almost) any combination of two careers there are a lot of options. See for yourself: Races: Human, Dwarf, Gobber, Iosan[Elf], Nyss[Snow Elf], Ogrun, Trollkin Archetypes: Gifted, Intellectual, Mighty, Skilled Careers: Alchemist, Arcane Mechanik, Arcanist, Aristocrat, Bounty Hunter, Cutthroat, Duelist, Explorer, Fell Caller, Field Mechanik, Gun Mage, Highwayman, Investigator, Iron Fang, Knight, Mage Hunter, Man-at-Arms, Military Officer, Pirate, Pistoleer, Priest, Ranger, Rifleman, Soldier, Sorcerer, Spy, Stormblade, Thief, Trencher, Warcaster Long story short, I'd like to run this as a campaign for a handful of players. Looking to start with a variation of the introductory adventure, and hopefully move on to a sandbox / open world style game or a conversion of the Witchfire trilogy a published d20 campaign for the setting. Newbies to the system or RPGs in general are welcome!