
I always thought that a Hitman-like game about social stealth, infiltration, and assassination would make for a good campaign, so I put together some rules using World of Dungeons as a base. I am looking for 2/3 players to playtest the system, I already have one player on board. The system is rather light on rules, and encourages roleplaying rather than crunching numbers. The idea is to run a game about a group of professional assassins that involves careful planning and tense execution. If evidence is left behind or noise is made, characters will be pursued by rival organizations. Currently there are 7 thematically appropriate classes, that range from social infiltrators to gunmen. I can provide the draft I've written up so far to anyone who is interested. If you are interested, or have any questions, please respond via a private message or by posting in this thread. I'd like to run a weekly game, we will establish the time and date when i have enough players i'm CET btw.