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[SR] Shadowrun 5e Character Sheet

Cool, thanks!
hi guys, found your links for the html and css file. got a small question here, hope you guys can help me out. so my question is: how can i use these files as a template for my new campaign? or do i need to have a premium account to do this? i mean i run a campaign with the sr5 char sheet, but i like the "brighter" design, but i cant find that button do change it from the darker version to the brighter version. sorry for my bad english. :D and thx for the great work so far! :)
Only games created by Pro users are able to use Custom Sheets . Roll20 Wiki said: To change or add Character Sheet, the GM should visit the Game Settings from the Settings dropdown on the Game Details page. In the Character Sheet Template section, select a template from the dropdown. Pro subscribers can also choose Custom to enter their own HTML and CSS. Finally, you need to click the (Save Changes) button found at the bottom of the screen.
I've noticed the dice macros on the sheet use the Roll Template 'sheet-rolltemplate-sr'. I'd like to use it in my own Macros, but I can't find a spec for the rolltemplate in the charsheet's source on GitHub. I'm a little bit of a newb so I'm not sure if I'm missing something obvious here. Thanks.
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Edited 1450302651
neovatar
Sheet Author
phil said: hi guys, found your links for the html and css file. got a small question here, hope you guys can help me out. so my question is: how can i use these files as a template for my new campaign? or do i need to have a premium account to do this? i mean i run a campaign with the sr5 char sheet, but i like the "brighter" design, but i cant find that button do change it from the darker version to the brighter version. sorry for my bad english. :D and thx for the great work so far! :) Roll20 just released Chads new version which includes the option to choose the "light" template. Look for the options at the bottom of the sheet and choose "template 2".
1450304199
Chad
Sheet Author
Recent updates have now been merged into production sheet.  Character Sheet Updated 12/07/2015
1450304291
Chad
Sheet Author
Tarinaky said: I've noticed the dice macros on the sheet use the Roll Template 'sheet-rolltemplate-sr'. I'd like to use it in my own Macros, but I can't find a spec for the rolltemplate in the charsheet's source on GitHub. I'm a little bit of a newb so I'm not sure if I'm missing something obvious here. Thanks. The template itself is at the bottom of the HTML The colors and buttons are configured in the CSS Chad
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Edited 1452698322
I'm about to start GMing a SR5 campaign and I have some questions about the character sheet: in my previous campaign we were playing D&D 3.5, and in that character sheet the built-in macro buttons were the default ones with the d20 drawn on them, with those you could just mouse over them and see the name of the ability used to invoke the macro, so I could just take that name and use it to create some buttons for the macro bar to speed things up so me and my players wouldn't need to go back and forth with the character sheets to make rolls. But I see no such functionality in the character sheet for 5e. I've had a look at the HTML code up in Github, tried to invoke macros using the names I found that were more likely what I was looking for (button type="roll") but nothing works. Any help? (This is what I mean with mousing over the macro buttons and using the info to create my own) EDIT: Ok I was fiddling around with it for a while and I found out that if you don't use pop-out character sheets you can drag the buttons down to the macro bar and it creates a button, and I see their names that way now. I also noticed that for fields such as active skills and weapons, it generates a unique key for each button instead of following some kind of naming structure, I don't think that could be changed, right?
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Edited 1452698908
Instead of using repeating section IDs ("unique keys"), you can reference repeating sections by row number: $0, $1, etc. See: <a href="https://app.roll20.net/forum/post/2721982/" rel="nofollow">https://app.roll20.net/forum/post/2721982/</a>
Ok that is awesome, it is a bit more fiddly than what I'm used &nbsp;to with the D&D sheet, but I can make it work. Now if only the Initiative macros also updated the initiative tracker on their own, looks like I will have to make my own for that
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Hi there, thanks for this sheet, you have done amazing work. EDIT: &nbsp;Nevermind, some rudimentary research tells me I need pro access to implement api scripts. &nbsp; User jflo created an api script to listen for glitches in the roller, but I am not sure how to implement it. &nbsp;Does that require a pro user's access to custom sheets? Can I somehow run it independently of the sheet and let the browser recognise it? &nbsp;Apologies if my questions are dumb, I have no experience with any of this.
Chad said: Tarinaky said: I've noticed the dice macros on the sheet use the Roll Template 'sheet-rolltemplate-sr'. I'd like to use it in my own Macros, but I can't find a spec for the rolltemplate in the charsheet's source on GitHub. I'm a little bit of a newb so I'm not sure if I'm missing something obvious here. Thanks. The template itself is at the bottom of the HTML The colors and buttons are configured in the CSS Chad I can't see it anywhere in this file:&nbsp; <a href="https://github.com/Roll20/roll20-character-sheets/" rel="nofollow">https://github.com/Roll20/roll20-character-sheets/</a>... And looking at the page source for Roll20 I can only see 'sheet-rolltemplate-default' and "sheet-rolltemplate-5e". Which HTML file should I be looking at?
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Edited 1453160904
That's an old version; the newest one is here: <a href="https://github.com/Roll20/roll20-character-sheets/" rel="nofollow">https://github.com/Roll20/roll20-character-sheets/</a>...
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Edited 1453651396
I've been trying to use the templates to create some custom macros of my own, primarily an initiative macro that would update values on the initiative tracker, but whenever I try to use the SR5 template I get this error: "TypeError: Cannot read property 'substring' of undefined". If I try to create my macro with roll20's Default template, it works flawlessly, but whenever I try to use the one built into the SR5 sheet, I get that error. These are the two macros: Default template macro, this one works: &{template:default} {{name=@{selected|token_name}}} {{Initiative=[[?{Initiative Score?|0} + ?{Initiative Dice?|1}d6 - ?{Wound Penalties? (Neg. Number)|0} &{tracker}]]}} SR5 template macro, not working (doesn't even prompt for input): @{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{roll_header=Initiative Roll}} {{name=@{selected|token_name}}} {{result1=[[?{Initiative Score?|0} + ?{Initiative Dice?|1}d6 - ?{Wound Penalties? (Neg. Number)|0} &{tracker}]]}} EDIT Also, while I'm already here: Yesterday during gameplay we noticed a bug in the character sheets: if you invoke a skill macro from the character sheet it works fine, but if you drag it down to your macro quick bar, it always rolls the specialized version of the macro (rolling 2 extra die), even though you dragged down the basic one. We noticed this happens for both active and knowledge skills, but not for ranged or melee weapons
Raul R. said: SR5 template macro, not working (doesn't even prompt for input): @{gmonlyrolls}&{template: @{templatechoice} } {{shownotes=@{configshownotes}}} {{roll_header=Initiative Roll}} {{name=@{selected|token_name}}} {{result1=[[?{Initiative Score?|0} + ?{Initiative Dice?|1}d6 - ?{Wound Penalties? (Neg. Number)|0} &{tracker}]]}} What's the value of the @{templatechoice} Attribute?
I assume it refers to this:
Is your macro saved as an Ability? Are you using it when the Turn Tracker is opened?
Saved as a Macro, and Yes.
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If your macros are not saved as Abilities , you'll need to ensure that each of your Attributes are using keywords (otherwise, it's not possible for the parser to determine which Character you want to use Attributes from). In your case, you'll probably want to use the "selected" keyword , since you're already using it to acquire token_name.
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Hello, what with all the different little rules and mechanics in Shadowrun, (yknow, gun, mods for the gun, ammo for it, smartlink, gyrostabilizer in the cyber arm etc..) i figured it might be a lot easier if it was possible to just have hover over descriptions of everything . I already fill out the sheets by copypasting the rules text from the pdf manually into relevant sections in roll20, but the roll20 has this annoying tendency to just provide a text bar which only shows a bit of the text, which of course requires clicking it and using the slow arrow keys to go through the text. However this would be a lot easier if it were to be possible to have a sort of rich text or hypertext function, where one can have a short word in blue which upon hover-over displays the copy-pasted text in a hover-over box . You know , like type in some code , which contains the word that would be the trigger for hoverover and the text to be displayed on hoverover. Is there any Virtual Tabletop out there paid-for or otherwise that offers this? Or does roll20 offer this somehow? Or will sometime in the future?
1458416097
jflo
Pro
API Scripter
FYI I've added a prompt for Drain/Fade modifiers on spellcasting now that one of my PCs has centering and a centering foci. &nbsp;I've also added an input for initiate/submergence grade and include that in the drain calculations. Pull request here: <a href="https://github.com/Roll20/roll20-character-sheets/" rel="nofollow">https://github.com/Roll20/roll20-character-sheets/</a>...
1458583280
Chad
Sheet Author
kevin z. said: Hello, what with all the different little rules and mechanics in Shadowrun, (yknow, gun, mods for the gun, ammo for it, smartlink, gyrostabilizer in the cyber arm etc..) i figured it might be a lot easier if it was possible to just have hover over descriptions of everything . Yes. Just haven't had time to write them myself. Also, my interest is in the coding behind the sheet, so that tends to get more of my attention when I have the time to work on it (Which, honestly, I haven't had much time for in the last month or two. But I'm getting back into it now.) jflo said: FYI I've added a prompt for Drain/Fade modifiers on spellcasting now that one of my PCs has centering and a centering foci. &nbsp;I've also added an input for initiate/submergence grade and include that in the drain calculations. Pull request here: <a href="https://github.com/Roll20/roll20-character-sheets/" rel="nofollow">https://github.com/Roll20/roll20-character-sheets/</a>... Awesome! I never had a player for whom that mattered so never thought to add it. Thanks!