is it just me, or have nearly all the pathfinder games lately been looking for a ridonk amount of players? every time i go to lfg, i'm spotting games with 6 people, looking for like 4+ more. i just don't see how this is playable: i've been in games that large, and they're invariably train wrecks as some or all of the following problems arise: A: the stronger roleplayers vastly overshadow the weaker ones, making them essentially non-entities in the game aside from during combat, B: the combats drag on and on and on because of the oversaturation of players (and the quantity of monsters needed to provide any kind of challenge for them). C: no-shows become an even worse problem than usual, with people dropping in and out non-stop. D: the DM can't give every party member equal focus, which, along with A, leaves at least half the party feeling irrelevant. E: people keep talking over each other, or there's lots of inner-party conflict. F: due to the enormous party size, the maps have to be really large to accommodate them, otherwise everyone gets caught up in a choke resulting in several rounds (or even encounters) where half the party is stuck sitting around twiddling their thumbs or pulling out their "just in case" ranged weapons that they can't really use, and trying to plink the enemies over the fighters' heads while eating all the penalties this incurs. G: god help you if someone decides to play a summoner. i understand if you're running different parties through the same campaign or something (though, if you're doing that, why not just make separate campaign pages?), but otherwise i just fail to see how anyone could stand to play a game with this many players. in my experience, 6 is the most a group should ever have (excluding the DM), and even with that many problems like these start cropping up. it's frustrating, because i've had to drop out of a bunch of campaigns because i got tired of sitting around waiting on 7 or 8 other people to take their turns, or finish talking, having to sit around entire sessions doing essentially nothing while the DM entertains what few of us he can. i mean, if you can run a game that large and keep the entire party consistently entertained, more power to you, but i have yet to see the DM who can honestly handle that much chaos. everyone i've seen attempt it has bitten off WAY more than they can chew, and their games have either imploded or they finally gave up and downsized to a reasonable amount of players.