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Non-rectangular map tiles are imported rectangular from the library

So we are playing a boardgame via roll20 that has you create a map "puzzle" style from multiple tiles. I scanned these tiles with transparencey but some of them are non-rectangular. When I drag them over from the library they are all imported to the map layer as rectangular tokens. Is there a way to make them import with orginal image dimensions?
1454104190
Gold
Forum Champion
Hi Stephen, there are several techniques for adding your tiles onto the tabletop. One of the most reliable ways to maintain the original proportions is, as GM, go into Page Settings and turn OFF the grid before you drag the tiles onto the tabletop from your library art search tab. &nbsp;Also try dragging the tiles onto a different layer at first (try Map Layer or GM Layer) and then right-click the tile to move it to Token layer. Wiki docs for turning off the grid, <a href="https://wiki.roll20.net/Page_Settings" rel="nofollow">https://wiki.roll20.net/Page_Settings</a> Please post again if this does not resolve it.
Hi Gold!&nbsp;Thanks for the reply. Grid was already off. Also I was putting them into the Map layer anyway. Putting them into the Token or GM layer first keeps the aspect ratio but the tiles are still shrunk (to some default token width I guess). Still saves me time now that I know that they are at least aspect ratio correct when first put into the Token or GM layer. So thanks :)
1454107144

Edited 1454107488
Gold
Forum Champion
Ok, that's a start. From there the next step is either drag and resize them with the handles, or right-click the graphic and Set Dimensions. Side tip: If you did have the grid on, be sure to hold ALT or OPTION key while dragging the resize handles, so it won't snap to grid when you release handles at the end because the snap can alter the aspect ratio again too. If you Set Dimensions it's really handy if you know the exact original pixel dimensions of the original art file, so have that NNN x NNN number written-down or in the file-name. This is one of the most meticulous actions that comes up frequently in my Roll20 page building, so be careful to put the correct numbers in Width and Height to get the proper intended aspect for your art. If you're going to use Set Dimensions anyway, then it isn't technically helpful to put the graphic on the GM Layer for aspect ratio preservation at first, since Set Dimensions with the correct numbers will restore your original aspect. &nbsp;But if you plan to use the handles to drag-and-resize then you want to start with your graphic on a gridless layer that preserves aspect. Wiki docs, <a href="https://wiki.roll20.net/Manipulating_Graphics" rel="nofollow">https://wiki.roll20.net/Manipulating_Graphics</a> Others may come along to add different techniques to this thread.
Thanks for the tip with including the dimensions within the filename, probably will do that.