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Dynamic Lighting Issues

Hello,  I'm having issues with Dynamic Lighting.  When I create an area, sometimes it acts as if there are obstructions and the players can't see properly even though I've given them sight and a source to see.  It acts like I've created multiple sections to a room but I haven't. Is this a bug or am I missing something?
1454207498
Pat S.
Forum Champion
Sheet Author
Can you provide a screenshot?
1454207991

Edited 1454208140
H2Os
Plus
I am sorry, I really should of put this in the Tech/Bug forums
1454208198
Pat S.
Forum Champion
Sheet Author
That is strange. I'm going to move your thread to the bug forum.
1454208311

Edited 1454208427
H2Os
Plus
and to clarify the yellow is just a gm note. it is doing this in just about every room. sometimes someone standing in a area would allow them to see an area on a different part of the map.
1454257225
Pat S.
Forum Champion
Sheet Author
H20s, are you the original creator of the campaign? I was researching and the only reference I found out (by another mod) is if the API was used to rotate or move a dynamic line, this could happen.
I am the creator. I did have to rotate them because rotated my map after the fact.
1454275508
Pat S.
Forum Champion
Sheet Author
A mod just tested out a theory he had and he thinks this is what happened, let us know if it is. If you draw your lines on dynamic lighting layer then shift it down to another layer before rotating it and copy them back up to the dynamic lighting layer, it does what you are experiencing. This effect is known to some API users and the only work around that is known that does not require the API (pro subscriber feature) is to remove the line that was rotated and redraw it. Sorry there is not an easier way to fix the problem.
I've already deleted all my lines, in trying to figure out why it was doing it.  Now when I was playing with it, There isn't an option to shift lines to the dynamic light.  I was going to do it yesterday after I drew one out and realized I was on the GM layer.
1454282442
Pat S.
Forum Champion
Sheet Author
Yeah, dynamic lighting doesn't get shifted up to that layer, it has to be created on that layer. It can be shifted down to the other layers but then it has to be copied and pasted to get it back up to the dynamic layer. When that happens, it causes that effect.