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API won't restart

Spinning up new sandbox...  Repeating every minute or so for the last several hours. I've tried the standard trouble shooting things: latest firefox/chrome, no extensions, cleared cache.  Three separate computers with several different browsers and none can get the sandbox up and running on any of my campaigns. I've even made a brand new campaign, no charsheet, no players, one script only:  on("ready", function() { log("API Started..."); }); Restarting sandbox due to script changes... Spinning up new sandbox... Spinning up new sandbox... Spinning up new sandbox... Spinning up new sandbox... Spinning up new sandbox... Spinning up new sandbox... hours later...... Starting to spend more time resolving technical issues than playing my games!
I'm having the exact same issue, started this evening.  Have also tried new campaign with a simple log() script.  
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Gen Kitty
Forum Champion
Muse, can you provide us with a console log for the gametable browser tab and then one for the API Scripts page for the same time period -- preferably starting from the loading of the game table and capturing your attempts to save script? Matt, similar issues sometimes have very dissimilar causes so please start a new thread so we can give you focused attention? :)  Also, please follow Steps 1-3 of our Solving Technical Issues checklist (confirm you're using the latest non-test version of Firefox or Chrome; turn off all extensions, addons, and anti-virus; and clear your cache) to see if one of those components is causing the problem? We can only help if we can recreate your issue, so it is important that you follow each step. If doing that fixes the issue, just let us know. Otherwise, move on to Step 4 , and we'll need all that information, especially the console log of the two pages as I described above to Muse, to further assist you.
Sorry for the trouble! I just went and restarted our API processes to clear up any lingering issues. Can you let me know if you're still having trouble? Thanks!
GenKitty:  I apologize, I should have been more specific in my reply.  Was late, and in my mind I had piggybacked off of the steps Muse had already stated.  I had gone through the same troubleshooting steps prior to posting.  Do appreciate the information and feedback. Riley:  Just checked my campaigns, and everything seems to be working as expected. Thank you both for the continued support!
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Edited 1454611432
Muse
Pro
Well it's starting now but half the scripts that worked fine yesterday are giving me Unexpected token ( or Unexpected identifier .   Edit: Deleting all the scripts and re-adding from local backups fixed it.  I can hear the gremlins hiding behind the cache giggling at me.
Thanks all! I will go ahead and close this now since the issue is resolved. Feel free to start a new thread if you run into additional issues. Thanks!