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[Interest Check] GM LF Players for weekly D&D Next playtest with unique setting and story.

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Edit: I can't change the title, but we're starting to organize the players for the campaign, now. I'll probably take the first four to six people who post either character sheets or workable character concepts into the campaign forum and find a day and time that works for those people (bringing in extras if some peoples' schedules just don't mesh, etc.) So here's a link. <a href="https://app.roll20.net/join/61196/JFhFrg" rel="nofollow">https://app.roll20.net/join/61196/JFhFrg</a> I'll just remove anyone extra once we have enough characters and are ready to start, so feel free to take a look. Yo. Just seeing if anyone would be interested in playing some weekly D&amp;D Next. I'll provide some information about the setting below, but if you have any specific questions feel free to ask. In broad strokes, the setting is fairly large continent split nearly in two by a massive chasm. The Kingdom of Angalor is on the east side of the chasm, and the Highblood Territories lie to the west. Angalor is pretty much a standard fantasy setting kingdom. Ever since the Highblood Territories seceded from the kingdom several hundred years ago the two have been intermittently at war. Towards the end of his life, the previous king negotiated a peace treaty with them and shortly after issued a new law requiring any Angalor citizen possessing the ability to wield magic (it's inherited in this setting but still requires years of study to master) to register their identity with the state or face severe penalties if they are ever discovered. Essentially wizards and the like are free to go about their business aside from having to carry around proof of their registration. The Highblood Territories are noteworthy for the severe inequity and lack of social mobility of its citizens. Society there is divided into a rigidly defined hierarchy. At the top, the seven members of the Highblood Council. At the bottom, the massive workforce of slaves. Every citizen is born into their caste but not necessarily their job. For instance, someone might be born into a caste with the right to choose whether they are a butcher or a cobbler, etc., but that person could never be a politician or enter law enforcement. There are two exceptions to this: a person can be granted honorary status in a higher caste if someone high enough in society decides they want to grant said status. That person's offspring may or may not become an official part of that caste, depending on the circumstances and the whims of higher-ups. The other exception is that someone convicted of a serious criminal offense may receive demotions in the same fashion as the honorary status explained above. Additional information about the Highbloods: "highblood" is the collective term outsiders use to refer to them, despite the fact that, internally, it's only used to refer to the upper crust of society. It is considered a crime for a slave to practice magic and they are usually executed for it. The culture there is very showy and concerned with appearances. To that end, in public most highbloods wear a custom-made mask that, in its design, contains some information about their position in society. There's no law regarding it, it's just sort of a cultural thing. Like men wearing shirts in public. The Council uses massive, stone golems to enforce their will. The military also utilizes them extensively. The secrets of their construction are heavily guarded. Angalor has not been able to replicate them, yet. The golems are powered by magestone, which I will outline below. Magestone is a relatively rare, extremely powerful mineral that amplifies magical effects and can act as a font of magical power. The largest known source of the substance is an enormous complex of mines located south of the chasm that divides the two countries. The complex and surrounding environs are officially neutral territory. Both countries mine and utilize the resource, though the highbloods use it on a much, much more massive scale and are far more proficient with it. Let's see, what else. On the southeast portion of Angalor, there is a large peninsula separated from the main portion of land by a dense forest called the Withering. Nobody knows what lies beyond because nobody ever makes it through alive and ships that try to approach from the sea invariably strike reefs or underwater rocks and sink. The only reason anyone knows the shape of the land at all is because of the people that occasionally come from the region looking to trade goods and services. They are slightly shorter than average humans and wrapped from head to toe in scraps of cloth. The land north of both countries is known as the Lifeless North. This name is appropriate. As explorers have headed further and further north, they've noted that the grass and trees grow more scarce until there simply aren't any at all. Those same explorers also usually die shortly after returning from an unexplained, non-contagious illness. Well, I think that's about it, as far as general information is concerned. I have additional information about the pantheon of gods, etc. but that should be good for now. Anyway, let me know if any of you are interested in a weekly game in this setting. The story would start in Angalor, but there's no problem if someone wants to play a highblood... Also, sorry for the wall of text.
This sounds very interesting. &nbsp;I'd be interested in this depending on the timing of when you are thinking of running the campaign. &nbsp;My availability is limited to weekends as I am in school. &nbsp;
I'm available pretty much any day in the afternoon.
For Character creation, would this be old school D&amp;D, AD&amp;D, D&amp;D 3.5 or D&amp;D 4?
My plan was to use the information in the D&amp;D Next playtest thing. If nobody is interested in that, the only system I am familiar with is 4e. <a href="https://www.wizards.com/dnd/dndnext.aspx" rel="nofollow">https://www.wizards.com/dnd/dndnext.aspx</a> You can get the D&amp;D next stuff there. ^
I'm totally up for playing this in NEXT provided we hold it any day other than Friday. I'm available most other times and I love martial classes (but would be cool rolling a cleric as well).
What timezone is this? I would be interested in playtesting.
I would like to give next a shot and it sounds like you have put a lot of effort in and it's quite interesting actually.&nbsp; However I could only make a Tuesday/Wednesday game so if you can fit an extra player and decide to play on one of those days I would love to give it a crack&nbsp; All the best and if I don't make the short list due to scheduling all the best to you and your group
I would be interested in depending on day/time slot. &nbsp;I have Tuesday evenings start between 5"30 and 6:30 \Sunday evenings open between 5pm and 6:30pm. (eastern time). &nbsp;I'm happy sticking with Next. &nbsp;As that's the only version I've played so far.
My timezone is Mountain time (UTC -06). What times/days are you available, Bob? So, I can pick a time. Also, just a fair warning, I've DMed in 4e before but this would be the first time in Next. So things might not run smoothly at first.
I would also like to post interest in this. &nbsp;I've been meaning to try out this DnD Next thing and also I need to get used to the site before I start running games of my own. &nbsp;It doesn't hurt that the setting in question is also quite interesting. My Timezone is UTC -5, and I tend towards characters with lots of tidily bits, so I'll probably request playing as a Highborn Mage or something similar. &nbsp;I can't play on Tuesdays nor on Sundays (unless it's pretty late in the day).
Currently no day of the week is available for more than three people, so I'm still waiting for more people or more information. Then we'll work out a day/time that lets the most people play. At the moment, it's pretty much a toss up between Saturday, Sunday, Tuesday, and Wednesday.
By late in the day I mean like 3:00 PM or later... &nbsp;in your timezone. &nbsp;I guess now that I put it out in front of me it doesn't seem all that late...
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I see. Then Either Tuesday or Sunday we could get four people. I wish I could change the title to remove the [interest check] part, since it's more of a game planning thing, now. Oh well. Anyway, currently it's looking like Sunday at around 5pm eastern time. If that doesn't work for anyone, just say so and we can probably figure something out. Additionally, feel free to start making characters or pming me with character ideas or whatever. I'll be out of town this Sunday, but if we have enough people and everything is ready we could start next week. Edit: I forgot to mention a few things about races. The highbloods are a mix of races but the upper crust of society is almost exclusively elves. The Angalor can be pretty much anything you want. If you want to play a race not mentioned in the info for the Next Playtest stuff, we can try our best to come up with some balanced racial traits and such.
Why don't you start a campaign and link it here? &nbsp;If it is okay with you, I have a school of necromancy(not an option yet - so custom) Dwarf Mountain Dwarf ready to go. (might have to modify the backstory slightly if you don't think it fits your story).
Good idea. <a href="https://app.roll20.net/join/61196/JFhFrg" rel="nofollow">https://app.roll20.net/join/61196/JFhFrg</a>
My DnD Next playtest stuff is still sitting, unzipped and unused as I can't get my group to try it after the first packet. I am available any day except Tuesday evenings. I would sacrifice a hobbit if need be. :) Let me know. Robert
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I think I accidentally joined your campaign by clicking on the link two comments ago... BUT I'd be interested in joining if you're still looking for players. I wouldn't be able to join on Sunday, but Monday - Wednesday and Friday would work for me. Also not sure what kind of characters you're looking for, but I'm into trying out the Druid, Cleric or Mage. It seems you already have someone interested in the Mage class, though. So let me know.&nbsp; Skype: ZakMo86
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That's fine, Zackery. Sunday is just a tentative day based on what the people in this thread have said they could play. I hate to do it this way because someone might end up making a character and then not getting to play, but maybe the easiest way to do things is to just pick the first four to six people with either character sheets or workable character concepts into the campaign forum, then figure out a time and day that works for them. That will probably go more smoothly than trying to organize everything here. Edit: Also, I'm not looking for anything specifically. If you have a character concept in mind I'll be happy to help try and make it work in the setting. I guess the only real requirement is that the final party makeup not be too lopsided to function.
It's sounds like you've got enough players at this point? Let me know if you need one more!